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Head of Ecosystem @tatsumeeko exploring the future of gaming contributor @thecoreloop contributor @wolvesdao
雷神Value(✊, ⬜) Profile picture 1 subscribed
Sep 19, 2022 27 tweets 8 min read
📈⚖️📉Market & Economic Structure of Games
Web3 Gaming needs to balance real consumer spend against short-term speculation revenue.
Many people are seeking the holy grail when creating interesting and meaningful markets for games.
Don't need to look too far for inspiration. 🧵👇 In 🎮Games, like any entertainment product, Content is the scarcest resource.
While the ⚖️Market itself can be content, All markets lead to content, and consumption of content.
TLDR Make a fun game, and keep making fun stuff.
Speculative value collapses, consumer spend does not.
Sep 7, 2022 22 tweets 7 min read
Making a Fun game will fix web3 game economies!
No.
Being fun sells games and make $. Not fix open economies🤦‍♂️
It just means more people will actually play, maybe pay for your game, for a time.
Here are 7 actual ways to build an economy and what that means for revenue:🧵👇 Not separating these two facts may...
💣Break Gameplay Progress
💣Create False Marketing Narrative
💣De-Sync Player Expectations
💥Destroy Your Open Economy
💥Destroy Revenue Flywheels
💥Disengage your Players

🤮Making your game Un-Fun/Unprofitable despite good gameplay loops 👇