I'm a game developer, composer and father. My latest game is Tiny Thor (https://t.co/moYGRFqnqr) ;)
Feb 12, 2021 • 5 tweets • 3 min read
@LtJ4x Because most software is a disastrous state. It feels like software doesn't work most of the time, it's slow and buggy and we're so used to it that we as users don't even think about it. And it's getting worse due to bad software development practices.
@LtJ4x I also don't like that we as developers are so prone for hype (Blockchain, AI, Big Data), where we try to solve every problem with the hype technology, no matter if it makes sense or not (Check this talk for example: ptrace.fefe.de/hype2/#0).
Dec 31, 2020 • 6 tweets • 1 min read
Quote from a former game programmer who worked for 7 years on 2 AAA games at Ubisoft:
"All software quality and delay problems were coming from basically one source: constant changes by game designers."
"When you keep asking modifications, but don't change milestone dates, the code suffers a lot (you have to make quick changes/fixes), so you get more bugs and they are harder to fix."