Michael Cuevas Profile picture
Principle Animator/VFX/3D @UncappedGames https://t.co/kKUeHue0KH https://t.co/boIpO6F41t
Mar 23, 2022 6 tweets 1 min read
Getting an education in 3D animation is very different than it was when I started in 1995. 5 things I would do if I was 19 again and starting out: 1. Analyze motion/movement often. Don’t just look at reference when you need to work on something. Get Keyframe Pro or similar and download from Mixamo or any motion capture library. Look at short snippets. Compare and contrast different styles and sources.
Dec 1, 2021 10 tweets 2 min read
10 gamedev #animtips:

1. The best way to solidify animation principles is to apply them in as wide of a variety of situations as possible (cycles, slow action, fast action, acting, interaction etc) 2. The fastest way to grow is to get to the “finish line” as many times as possible in the shortest time possible. It’s better to create three highly polished short animation sequences in one month than to create one long sequence in three months