game programmer developing Touhou Battle Trios | manga, yugioh, street fighter, digimon, pokemon | he/him
May 18, 2023 • 58 tweets • 13 min read
nobody is brave enough to make a "what's a 4chan post that's so embedded in your head that you make shorthand reference to it, even if people might not know what you're talking about" post, but this would be mine
"your mouth must look look a Mario Kart track" is such a specific insult
Oct 8, 2022 • 77 tweets • 30 min read
so after reading the OPM manga as it updated, then the webcomic, and then re-reading the manga, I gotta say...
I highly disagree with the "Murata ruined the Garou arc" take.
like, sure. It's different. Mainly, it's a fuck-ton longer with a lot more fights and higher powerlevels. And I suppose if you liked the fast pacing of the webcomic, then you'd hate to see things elongated like this.
But that's the whole POINT of Murata's version, isn't it?
Oct 8, 2022 • 4 tweets • 1 min read
a weird thing about OPM is how there's ONE's original webcomic, then Murata's version as it appears in the Shonen Jump app (the first drafts), then the official volume version (the final drafts), and then the anime's version.
potentially 4 different takes on the same events!
and besides redrawing pages and chapters, the order of the scenes get shuffled around a bit for the volumes, as well.
the first chapter of Vol. 23 (chp. 107) as available on Viz is the aftermath of Tatsumaki vs Gyoro-Gyoro, but that's NOT what the physical volume has.
Apr 6, 2021 • 4 tweets • 1 min read
this is an article asking why Shonen Jump is "overwhelmingly focused on newcomers" as compared to other manga magazines.
which is a statement that feels totally bizarre, as someone who was reading manga in the early 2010s, when Jump was clogged with dinosaur franchises.
in September 2014, there were 4 series currently running in Jump with 600+ chapters and 5 series with 500+. Half the magazine was over 10 years old.
for one week in July 2015, there were THREE series with 700+ chapters (KochiKame, One Piece, Naruto). It was an insane period.
Apr 4, 2021 • 8 tweets • 2 min read
In 2011 and early 2012, a series of fan-polls were conducted about what characters people wanted to see added to Marvel vs Capcom 3.
Looking back, it's funny to see that poll from before Ultimate was announced, and how characters like Strider, Phoenix Wright, Ghost Rider, and Dr. Strange were already highly-requested additions.
obviously, those characters drop from the subsequent polls.
Apr 4, 2021 • 18 tweets • 10 min read
Continuing my research into Marvel vs Capcom, I've created a table to track the most frequent playable appearances by Capcom characters in crossover games.
The chart is organized (roughly) chronologically and by franchise.
I didn't count cameo appearances (Ryu, Ken, and Mega Man in SSBU), but I did count being playable/appearing as a costume DLC in SFV because it's the most recent data point we have to show what characters Capcom cares about. Also, I know Capcom Fighting All-Stars was cancelled.
Mar 8, 2021 • 9 tweets • 4 min read
Let's do a thread of times that Jujutsu Kaisen directly (or accidentally) referenced Bobobo-bo Bo-bobo.
similar sfx, too
Mar 5, 2021 • 43 tweets • 14 min read
Guilty Gear characters, ranked by how much I would trust them to drive me to the airport: a thread
(I am not a GG superfan loremaster, so apologies if I get something wrong. This is just my read on the characters.)
Aug 31, 2020 • 4 tweets • 1 min read
The people responsible for Moon came from a background of Super Mario RPG, Romancing SaGa, Chrono Trigger, Secret of Mana, and Chrono Trigger.
They went on to split up and make Chibi-Robo, Chulip, Tingle's Rosy Rupeeland, Contact, Little King's Story.
Somehow, this makes sense.
though not all of them worked on all of those previous games, the point is that collectively they came up through the industry in Square's heyday. They SAW the peak of the JRPG genre.
And then they left. And made their own games, all pointedly atypical RPGs.
Aug 30, 2020 • 11 tweets • 9 min read
Love-de-Lic was a studio formed by several ex-Square employees in the late 90s. They made Moon: Remix RPG Adventure in 1997, which just recently got released in English for the first time.
Let's look at some of the key personnel, and track their other works...
Kenichi Nishi did map planning for Chrono Trigger and Super Mario RPG before founding Love-de-Lic. Later, he would go on to direct Chibi Robo, and write Captain Rainbow.
Dec 10, 2019 • 42 tweets • 25 min read
We need to talk about Yasushi Nirasawa, Sin'Ichi Hiromoto, and an obscure erotic monstergirl action figure line from the late 90s.
But first we need to talk about Return of the Jedi, Pokemon Colosseum, Kamen Rider, and a little manga called Hells Angels.
Let's dive in.
Yasushi Nirasawa was one of the most influential Japanese monster designers of the 90s. He did designs and sculptures in a Hobby Japan magazine column, "Creature Core". Besides his originals, he did sculptures based on Kamen Rider, Hellraiser, Phantom of the Paradise, etc.