Chris Chapman Profile picture
Stories in video about games and their creators. Not very productive at the moment. Sharing research, updates and gaming history links worth your time. He/him.
Jan 5, 2022 13 tweets 3 min read
I’m announcing a little ongoing project for the new year. You can join in if you want to… you can spend as much or as little time as you want, and the more people who join in, the better the results!
THE WEEKLY WIKI WORKSHOP
Deets, and progress, below. [1/?] Last Spring, I set up a community wiki for game history materials — the “Morgue File”. morguefile.wiki

Wikipedia and MobyGames are brilliant resources, but there’s an important gap that neither of those is positioned to fill. [2]
Aug 3, 2021 11 tweets 5 min read
On the 20th anniversary of the Chapter 11 bankruptcy of Loki Entertainment, let’s do a quick thread on the history of this strange, ignominious company. Image Loki was founded by Scott Draeker, an ex-lawyer with an ambitious plan: port already-successful PC games and sell them to Linux users.
Yup. Sell games to a niche market (particularly in 1998) best known for their conviction that software should be free. Image
May 22, 2021 16 tweets 6 min read
Today’s the thirteenth anniversary of the launch of a game you probably haven’t heard of, unless you were in a specific demographic at the time.

Saddle up and hold on tight, it’s going to be a bumpy thread. Let’s talk about Ponystars… 🐎👇 Ponystars was a browser game, aimed at children, about breeding and customising cartoon ponies. According to the press release, it was created by Acclaim Games (the second company of that name, run by Howard Marks, who bought the name after the more famous one went bankrupt).
Feb 14, 2021 13 tweets 6 min read
Today in game history: the first (Amiga) version of Lemmings, by DMA Design, was released thirty years ago!

I feel a trivia thread coming on. (adopts squeaky voice) Let’s go! 👇

#Lemmings30th The genesis of Lemmings, according to Mike Dailly, was in trying to prove a point to the team. He demonstrated that he could do a walk cycle with an 8-pixel-tall sprite. Gary Timmons made Dailly’s animations more fluid, and everyone was enamoured by the little guys.
Jun 22, 2019 10 tweets 3 min read
Did you know that there's a commercially released Peter Molyneux game you definitely haven't played? And that there's a good chance it's permanently lost?

👇👇👇 Molyneux has mentioned in interviews promoting his upcoming title Legacy that it's a return to the premise of the first game he ever wrote.