Ryan Fleury Profile picture
Interaction/Engine/Games/Tools/Systems programming. Working @radgametools/@epicgames, opinions my own.
May 9, 2022 5 tweets 3 min read
@Skytrias [1/n] I haven't covered that yet (I will probably do it in the next part), but I control properties like size, colors, fonts, and some other things with stacks. So, for example, you might push a default size for each axis on the stack (as well as a default font, etc.), then... @Skytrias [2/n] ...if you want to deviate a size, color, font, etc. for a button, you would just push a new value onto the associated stack before the button call, and then pop afterwards.
Aug 18, 2020 7 tweets 6 min read
@AbnerCoimbre @notnullnotvoid @handmade_net I will provide my personal thoughts about Handmade, and maybe we can work towards an understanding of the manifesto, if/how it should be revised, etc. (1/7) @AbnerCoimbre @notnullnotvoid @handmade_net My experiences with @handmade_net have provided a lot of insight here, namely in that Handmade *isn't* just about making things fast, it's about knowing when to allow things to be slow, and reasoning about reality. I like @AbnerCoimbre's "computer literacy" idea here. (2/7)