Tom Coxon 📼 Cassette Beasts dev Profile picture
Game Co-Director @ByttenStudio 🎃 I work on: BAFTA-Nominated British Game #CassetteBeasts 🎃 He/Him 🐘 I've moved: @tccoxon@mastodon.gamedev.place
Sep 15, 2023 18 tweets 5 min read
If you’ve decided to start using #GodotEngine this week, this thread is for you.

Firstly though, don’t switch mid-project. You’ll have a bad time! Godot is not a drop-in replacement for Unity! Finish your current project, then start learning Godot by making a few small games. 🧵 Image The core concepts in Godot are quite different from Unity. You’ll have a much better time by learning how Godot wants you to use it, rather than trying to force Godot into a Unity-shaped hole. Juan has a great thread on some major differences here:
Sep 13, 2023 17 tweets 4 min read
There's a lot of interest in #GodotEngine today, so here's my perspective & advice, as the tech lead on Cassette Beasts, a 2.5D open world RPG that shipped this year on Steam, Switch and Xbox, using Godot 3.5. 🧵 Image Firstly: I've not used Unity (or Unreal) for more than just trivial experiments, so I can't provide direct comparisons. But there are still a few general points I can make.

Also: I will never recommend switching engine mid-project. If you're gonna switch, do it between projects.