Visual Director at Possibility Space. Prev at Valve, Campo Santo. Worked on Half-Life: Alyx, Firewatch. Immigrant. She/her. @thatjaneng@mastodon.social
Nov 20, 2018 • 20 tweets • 4 min read
Tomorrow marks my 6 months at Valve, crazy. Gathering some thoughts to talk about my time here so far. Folks seemed really interested in hearing about my experience as a new hire back in May, so I think I'll post some updates tmrw?
I guess I'll just thread off yesterday's tweet which people seem interested in. To start, these were some of my thoughts from my first week in May
Some thoughts after my first Valve week:
At first I thought this would be a slow week. I figured after I setup my workstation, sign some papers, say hello to some folks, I'd just go home early each day to unpack bc it's not wise to expect much when one is so new
But in reality this week just flew by, and every day I was astonished when 5pm came along. I spent maybe half a day setting up, and by pm of day 1 I was already providing game feedback, bc someone from that project came to say hello and I mentioned I'd love to play test sometime