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Unity protip 🧵~ How do u improve performance *effectively* without advanced programming skills?
First of all, before I touch on gfx optimization, most spikes in Unity are not from the gpu, they are from the garbage collector. Check ur profiler to see.
Most ppl blame slowdown on the graphics, but the GC is often much worse in this regard
Often times it's unity's own built-in functionality that is throwing a lot into the GC. The Instantiate and Destroy functions are the most obvious culprits. You can tell an experienced Unity dev bc they will use pools for **literally** everything lol
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