As promised, here is a thread. During my research, I obviously learned a lot about the creation of games that we all know... but also games that we DON'T know. Because, you know, never produced. 😅
Let's talk about the X-Wing flight sim series.
A X-Wing game where you're Han Solo? Flight sim + 1st or third person action game? Best idea ever! But this project never took off, for the reasons Jon Knoles explains below.
I'm looking to contact Lawrence Holland to know more, by the way 😇
Hi Star Citizen?
15 years later:
Everything makes sense. But now, Elite Dangerous & Star Citizen proved that a market existed for this kind of games.
Vote!
My warm thanks to Jon, who answered my questions several years ago (writing a good detailed book takes time 😅)
Adding this Lawrence Holland quote in the thread :)