"We at Respawn Entertainment are honored to have the chance to contribute to that legacy."
respawn.com/stig-blog/
Apex Legends design director Mackey McCandlish: "Myself and others helped interview for that team just to lend some time to help it get off the ground. But I haven’t been heavily involved – it’s off to the races for them".
vg247.com/2019/02/04/tit…
For an expansion of the studio? In any case, Respawn has recruited developers who were able to drive the Unreal 4 engine. Note that the Titanfall and Apex Legends work with a heavily modified version of Valve's Source.
attackofthefanboy.com/news/respawns-…
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(for me, the best recent SW comics, by far)
marvel.com/comics/series/…
As explained Matt Martin from the Lucasfilm Story Group:
We only know @ChrisAvellone participated. Chris who? One of the most famous authors of the video game, a former pillar of @Obsidian
And he worked on Fallout 2, Fallout New Vegas, FTL or Prey.
We know that the hero has to hide to survive (like Kanan Jarrus from Rebels cartoon before him), and he seems to be doing archaeological research on a planet invaded by the Empire, where a Venator-class Star Destroyer of the Republic was crushed.
Yes : the great @designergus was one of the artists.
He worked on Halo, Call of Duty, etc, but most of all, you've already seen his work for Star Wars 1313, the last cancelled LucasArts game (2013).
But also on the Vader Immortal VR series by @ILMxLAB ,which will be presented in a few hours.
And the game's merchandise line will appear in Triple Force Friday, which will be held on October 4, 2019.
I hope so.
“It has to feel good. It has to play right. It has to be fun.”
During the production of The Force Awakens: "Stig and I talked about ‘wouldn’t it be amazing if we could do this Star Wars game?’ We talked to EA about it,”
For comparison, the Battlefront DICE were only 2 years and half production.
We'll know a lot more tomorrow, and you can count on us to continue to tell the story, behind the scenes.
Hoping that for the first time since 2005 (KOTOR 2 / Republic Commando), a SW single-player campaign game will please me.
No multiplayer, no microtransactions.