Scott Berkun Profile picture
Apr 23, 2020 11 tweets 5 min read Read on X
1. It's a little known fact, but the great depression included one of the greatest rises in professional design jobs in history.

In 1931 there were 3500 industrial designers in the U.S. By 1935 it almost tripled to was 9,500.

#designmtw #design #ux
2. This movement to hire designers was led by the automotive industry - Alfred Sloan's recognized GM that needed to be designed by designers.

In the late 1920s cars looked similiar w/ similiar features.

GM competed by improving styling, features and engines, by design. ImageImage
3. This was also the rise of streamlining as as style (not just in cars, but in everything).

It was a way to make the emotional appeal through style of a product, something engineers and businessmen couldn't conceive of on their own.

(1934 Chrysler Airflow) Image
4. Designers didn't only contribute style but the spirit of constant improvement in functionality came with them.

The first automatic transmissions, power steering systems were part of a soon to be constant wave of design improvements, novel at first but soon near standards. Image
5. Of course some "style 4 style" choices went too far. Famously in the 1950s tail-fins arrived.

Designer Harley Earl pioneered them. They served no functional purpose (and were dangerous). They didn't last long.

"Tailfinning" is still design slang for 'superficial gloss'. Image
6. Absurd "aerodynamics" went into other products too.

Raymond Lowry's pencil sharpener, never produced, is a staple in design museums.

But since the sharpener doesn't move it's absurd to shape it this way. It's a kind of postmodernism - the form and function are juxtaposed! Image
7. Papanek famously, and comically, railed against this:

"In any reasonably conducted home, alarm clocks seldom travel through the air at speeds approaching five hundred miles per hour - streamlining clocks is out of place." Image
8. But who can say?

Design for function and design for aesthetic pleasure are both important, just for different reasons.

If the clock works well, and has a shape you enjoy regardless of how absurd, who's to argue? Style preference is part of human nature.
9. The way products are marketed today, from high style phone bezels to "Hyrda-mattic" like feature additions, has its roots back in the Great Depression and with Sloan at GM.

If you're a designer of most kinds, this is the history that explains your profession today.
10. If you liked this thread, most of if it comes from my new book, How Design Makes The World.

You can read the first chapters here - check it out. Thx.

bit.ly/hdmw-excerpt #design #designmtw #ux Image
Source of that first statistic on design employment:

Manufacturing: Design, Production, Automation, and Integration, by Beno Benhabib, pg. 44

• • •

Missing some Tweet in this thread? You can try to force a refresh
 

Keep Current with Scott Berkun

Scott Berkun Profile picture

Stay in touch and get notified when new unrolls are available from this author!

Read all threads

This Thread may be Removed Anytime!

PDF

Twitter may remove this content at anytime! Save it as PDF for later use!

Try unrolling a thread yourself!

how to unroll video
  1. Follow @ThreadReaderApp to mention us!

  2. From a Twitter thread mention us with a keyword "unroll"
@threadreaderapp unroll

Practice here first or read more on our help page!

More from @berkun

Sep 15, 2021
Study decisions, not just ideas. It's decisions and the people who make them that define how ideas are evaluated.

If you only care about ideas you'll stay mystified and angry about why "the best" idea never gets chosen.

Study decisions. Learn how to influence them.
I've read many books on decision making but this one had the most powerful impact on me.

For the approach he takes alone, studying front line workers making life and death decisions, it's a worthy read.

Sources of Power, Gary Klein
Have you ever kept a decision journal? Here's how it works.

When you have a big decision:

1. Write down your thoughts about your options.
2. And your rationale for deciding.
3. Then decide.
4. Experience the outcome.
5. Review 1 & 2 - what can you learn now? write it down
Read 4 tweets
Jul 22, 2021
1. We have 5 basic senses - then why don't designers and experiences use all of them?

It's always fun to step back and ask this question, which often leads down the path to SMELL-O-VISION. Image
2. It sounds like a joke but Smell-O-Vision was one of many attempted innovations to improve the movie theater experience.

Like many attempted innovations, many approaches were tried. Some tried to pump in scents into the theaters, but the timing was a problem. Image
3. Others tried a simpler approach, using "scratch and sniff" cards - Instructions would appear on the screen telling you when to use which one. Clever. Image
Read 7 tweets
Jun 16, 2021
1. All of the ideas in How Design Makes The World are encapsulated in these four questions every product team should ask regularly. #design #ux #designmtw
2. Many projects have requirements, schedules and cool ideas, but forget to focus on improving something specific for real people. Or get lost along the way.

Good teams refresh the real goals often, like a lighthouse.
3. We're all prone to forgetting our biases and designing for ourselves.

If we don't go out of our way to study our customer's real needs, and how they differ from our own, we will fail them and possibly not even know until it's too late.
Read 7 tweets
May 13, 2021
1. Have you been frustrated by how little your coworkers understand about the value of what you do?

If you're a UX designer, you're an expert. But there's a trap in how this expertise is taught that works against you.

This thread explains what to do about it.
2. Design books/courses are design-centric, but the world isn't. Orgs are business, tech or mission centric. Collision-warning!

"I have to explain my value? And work uphill for respect?"

Yes. The sheer numbers make this likely! But do not despair.
3. We imagine our coworkers should *already know* about design. But how could that possibly happen? Who would have taught them?

We're trained with the presumption non-designers should magically know things - but is that how we approach designing products for people?
Read 11 tweets
Apr 27, 2021
If requirements define the problem, how can a designer succeed if the problems they are supposed to solve are poorly defined or the wrong ones?
If the person writing requirements knows nothing about good design, why would anyone expect good design to be a possible outcome?

It's like someone who has never cooked writing a recipe.
Requirements:

- car that goes 1000mph
- lasts 1000 years
- cures cancer
- creates world peace
- makes selfish people generous for 10mile radius
- easy to use
Read 4 tweets
Apr 14, 2021
1. When people say "innovations happen faster today than ever before" ask:

Does this person know anything about the history of innovation?

It's an impressive sounding statement rarely challenged since we like to hear it. But it's misleading in several ways that I'll explain.
2. The pace of change is not the same as scale.

For example:

The shift from hauling water on your back to indoor plumbing is HUGE. The shift from iPhone 10 to 11 is SMALL.

Have there been shifts as transformative to your quality of life as plumbing recently? I doubt it.
3. We love Amazon for Prime delivery and consider it a breakthrough, but in 1900 Sears had the same business model: huge catalog + ship anywhere (thx to new railroads).

You could order an entire kit for a house and thousands of Americans did.
Read 9 tweets

Did Thread Reader help you today?

Support us! We are indie developers!


This site is made by just two indie developers on a laptop doing marketing, support and development! Read more about the story.

Become a Premium Member ($3/month or $30/year) and get exclusive features!

Become Premium

Don't want to be a Premium member but still want to support us?

Make a small donation by buying us coffee ($5) or help with server cost ($10)

Donate via Paypal

Or Donate anonymously using crypto!

Ethereum

0xfe58350B80634f60Fa6Dc149a72b4DFbc17D341E copy

Bitcoin

3ATGMxNzCUFzxpMCHL5sWSt4DVtS8UqXpi copy

Thank you for your support!

Follow Us!

:(