Philosophies around color, shape, layout, perception, scale, feeling, weight...
Design can be too technical. I never resonated with that aspect.
I don't get sloppy and it's not an excuse to be sloppy but alignment changes based on weight, color, context, etc. It's not as simple as "making sure it matches"
Good design, similar to any good science, is harmony in risk. You take these disparate things and you recreate a harmony that might exist in a whole organism.
There's always a tether to something familiar for a design that works. Futurism fails when you can't imagine how we might get there. What's the tether to now?
If there's no relationship to our existing reality then we won't get it.
Our brains can dream up anything but the magic happens when we can "get it"
You can make perfectly crafted battle armor but what are you communicating with how it looks? Is it worn from battle? Or polished for a ceremony? Was it made by someone in world with certain tools? Or by a studio with unlimited resources?
Communication.
Or is this mattress finally going to get you the night's sleep that you deserve from all that hard you put into your life?