But you've prompted me to do a very quick live-tweet response.
thealexandrian.net/wordpress/4502…
Short version is that it's just GM fiat with pointless number juggling. Either just use fiat or roll the dice.
Good, fundamental advice that builds off the good advice from the DMG.
thealexandrian.net/wordpress/4458…
I also frequently find that players come up with completely different ways of using that info.
Like, characters who are really good at dodging a blade that scythes out of the wall just once, but 40% worse at dodging a blade that repeatedly scythes out.
This is stuff that you can improvise in play, and therefore shouldn't be prepped.
thealexandrian.net/wordpress/3988…
thealexandrian.net/wordpress/3742…
- Some good advice and some very interesting mechanical approaches that can be added to your toolkit.
- But mandatorially grouping those tools together is weird.
- Passive Perception is just a bad mechanical base for trap interactions.