Unity (prop ticker: $U) filed their S-1 this AM.
I read the filing so you don't have to (but you should).
Here's a thread on what I found interesting, fascinating and down-right incredible from the company.
I'm starting from zero.
Join me: sec.report/Document/00011…
These high-level stats impressed me (cc: @ballmatthew ):
- 1.5M monthly active creators
- 50%+ of all mobile/PC/console games made w/ Unity
- 3B app downloads per month (!)
- 15K new projects made per day
- Creators span 190 countries
- Offering: $U provides set of software solutions to create, run and monetize real-time 2D/3D content for mobile, tablets, PCs, consoles and AR/VR.
- End-Result: A fundamentally more engaging and immersive gaming experience. Instant adaptability.
- $U offers tremendous scale. They can service huge development teams as well as individual creators.
- Individuals can rapidly create and tweak new games (increases adoption)
- Once built, $U games can run on 20+ platforms (zero barriers 2e)
1. Create Solutions: Lets users (artists, devs, engineers, etc.) create 2D/3D interactive, realtime content
2. Operate Solutions (more interesting): Offers cust. ability to grow & engage with user-base, as well as run/monetize content
Let's cont...
$U has myriad customers using both its Creative, Operate and Architecture Solutions, including:
Creative:
- Arena of Valor
- Iron Man VR
- Pokemon GO
Operate:
- EA
- Tencent
- Ubisoft Mobile Games
Architect:
- Samsung
- Skanska (Volvo)
- CEO: $8.4M total compensation (owns 3.4% of company)
- CFO: $5.23M total compensation
Shareholder Split:
- Sequoia Capital owns 24% of shares
- Silver Lake Partners owns another 18.2%
Alright, deep breath everyone. We made it.
Thoughts: Extremely interested once $U hits the public markets. Clear leader with massive switching costs. Provides value for creators, developers and content consumers.
Long industry tailwinds and aligned insiders.
Let me know what S-1 you want me to analyze next!
macro-ops.com/unity-software…