The creator economy is shifting from thinking of itself as a cash-generating industry to an equity-building one, where creators can build wealth that grows once they stop working
The problem with being directly paid to share ideas online is that if you don’t publish, you don’t get paid. But creators have two valuable resources: trust and attention. They should use that influence to build companies that grow in value once their creator-career is over.
Paul Graham has a famous essay called ”Makers Schedule, Manager‘s Schedule” where he shows that different people have different ways of working. The same is true for wealth generation. Generating short-term cash and building long-term equity are different mindsets.
Creators are relatively well-positioned to sell products with high customer acquisition costs, where they can leverage their distribution advantages. Right now, creators tend to play in commodity markets where their names are a stamp of approval.
If you’re a creator, launching a company under your own name is a sure-fire way to make a quick buck. But visionary creators will build companies that transcend their personal brands so they can hire leadership as it becomes successful.
Example: Dave Portnoy and Barstool Sports.
Dave Portnoy intelligently called his company “Barstool Sports” instead of “Portnoy’s Sports.” Every fan of Barstool knows about Portnoy, but the company doesn’t depend on him in part, because it of the name.
Personal brands start companies, but won’t take them public.
For inspiration, creators should be looking at Glossier (valued at $1.2 billion) and Primal Kitchen (sold for $200 million).
Both companies started with individual creators, but eventually transcended them and generated tons of wealth as a result.
When starting my writing school, I deliberately named it “Write of Passage” instead of naming it eponymously. I want it to become the business school of the future, and that’s more likely if has a life beyond me and others eventually take the reigns.
Minimalism is a child of our obsession with utility and efficiency.
But in all it's dominance, we've forgotten that buildings used to be a mouthpiece for our collective ambitions. For example, the lobby of the Chrysler Building celebrates the majesty of human achievement.
On our quest to spark another Roaring 20s, we should take inspiration from the Art Deco movement of the 1920s.
It represented luxury, exuberance, and faith in technological progress. Then it glittered with chevrons, zigzags, wings, and geometric designs.
It translates to leisure. But it’s not an American sit back and watch TV leisure. It’s a laugh with friends, read great books, listen to marvelous symphonies, and contemplate life’s most important questions kind of leisure.
Conventional wisdom says that more education is better.
But I think we need less.
People should be able to find their first jobs with 12-18 months of vocational training. Then, once they're financially stable, we should encourage them to continue their education.
There are two kinds of education, but we treat them like the same thing.
1) Vocational training: Schools should help students find a job quickly.
2) Becoming cultured: A high-minded approach centered around art, music, and philosophy.
Finish #1, work for a bit, then start #2.
The second kind of education should not be mandatory, even though it's more interesting.
It's an "erudite" approach that trains you for intellectual conversations by giving you a solid foundation in ancient languages, history, mathematics, astronomy, art, music, and literature.
Nintendo has a product-development philosophy called "Lateral Thinking with Withered Technology."
It led to the Game Boy, the 20th century's most successful game console.
Basically, you can innovate with old and cheap technologies instead of obsessing over the cutting edge.
The story of Bitcoin, one of the most important technologies of the century so far, is a story of combining withered technology too.
"By using “old” technology, Yokoi removed barriers to entry for both developers and users. As a result, with more than 118 million units sold, the Game Boy became the most successful game console of the 20th century."
I support myself in two ways: online courses in the short term and investing in the long term.
When people find me online, I encourage them to sign up for my email list where I share links to Twitter, YouTube videos, podcasts, and long-form essays.
Everything is driven by my Audience-First Products thesis.
It has three steps: (1) share ideas consistently, (2) grow an audience, and (3) either invest in the audience or build products for them. The flywheel funds my long-form essays — my true passion.
He's the billionaire founder of a $450 million fashion brand. His company is valued at more than €1.6 billion, and it's fueled by his radical approach to business.
This thread is a collection of the best things I've learned from him.
1. He donates 20 percent of profits to charity, through his foundation.
The foundation's mission is “to support any initiative enhancing knowledge, protecting the land and its monuments, highlighting the value of tradition, promoting spiritual and daily values of mankind.”
2. He sets strict working times.
His team starts the day at 8am and have a hard stop at 5:30pm, after which work is forbidden.
He says: “Human beings are much more creative in the morning after a good rest and after devoting time to themselves and their families."