lrt: for those who understandably checked out years ago, Unsung Story was purchased from the original devs by a contract studio who saw a chance to make a name for themselves by salvaging a project thought impossible to salvage... and they're kinda doing it? somehow?
I say "kinda" because most of the high-profile JP devs touted by the original studio are not involved & the game as it currently exists is a very loose interpretation of their initial concepts, but they've been very earnest and transparent & I can't help but root for em
the obvious difference with their version is the art style— Yoshida is not only uninvolved but the original devs burned him so hard that the new team deliberately chose a radically different art style so as to completely erase all suspicion that they're using any of his old work
...and so it now looks like low-budget western fantasy, which nobody asked for & few seem to like, but ppl have come to respect it to some degree because the situation is weird & it's a miracle anything's happening at all
Hitoshi Sakimoto still did the music, so that's somethin
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Puyo Puyo series producer Mizuki Hosoyamada talks Puyo Puyo Tetris 2 inside-games.jp/article/2020/1…🇯🇵 I won't be able to offer a full summary until later, but he does explicitly confirm a Chronicles-style co-op boss raid mode as one of the future updates
Hosoyamada on balancing Puyo Puyo Tetris: PPT1 was balanced in-house by skilled staffers & pros under NDA, but for PPT2 they were more directly influenced by player feedback & brought in pros to share their opinions during the final stretch of development
that said... (1/3)
...when it comes to competitive versus games, there's no "correct" answer to game balance & it's something they're always thinking about, and while the pros have their own opinions, they make decisions taking into account the wide range of players of all skill levels (2/3)
the second EN-subbed "Sega Seminar" video is online this one features long-time Sega Ages producer & current classic hardware producer Yosuke Okunari giving an inside lesson on Sega's home software circa the Japanese Saturn launch
original director Tomomi Sakuba & indie studio SmokymonkeyS (Ninelives, Triglav) are crowdfunding a iOS/Android remaster of the cult 1999 PC/Mac ADV Garage: Bad Dream Adventure camp-fire.jp/projects/view/…🇯🇵 they're already closing in on their ¥3m goal after one day
I've never played Garage and all I really know about it is that it gets mentioned as part of the "holy trinity" with Kowloon's Gate and Baroque, and that publisher Toshiba EMI left the games business right as it was done so it got an absurdly low print run & now costs a ton
fwiw, they say they're funding this new version with the intent of releasing English/Chinese-language versions, and the EN loc is already underway
M2's Aleste stream will begin in ~10 minutes 🇯🇵 icymi, it'll cover the gadgets & features of the Aleste Collection and show a demo of GG Aleste 3 with some of the devs including director Manabu Namiki
one cool gadget feature: the Player Info gadget (left-side center) includes a real-time indicator for invincibility time—Compile STG commonly give you a little invincibility after collecting an item & are somewhat consciously designed around that feature, so it's a nice to have
...and here's a full explanation of the OG Aleste gadgets, which I may or may not come back to later, but I'm sure most of it's obvious just from the images
btw, you can also choose between Aleste or Power Strike if you really want to
uhhh, just going off JP comments I've seen but apparently a company owned & funded by Saudi prince Mohammed bin Salman pretty much just bought SNK?! bloter.net/archives/483475🇰🇷
bin Salman's been hovering around the periphery of games forever and he has associated with Japanese devs & SNK in particular in the past
he's also obsessed with building some ridiculous autonomous cyber-city (to the point of forcing indigenous communities off their land, ofc)
since I see lots of outlets going with this story, some clarification: bin Salman's company Electronic Gaming Development Company (EGDC) is buying out SNK's primary shareholder (a company owned by their current chairman) as well as SNK's treasury stock for a 33.3% stake
I walked into every one of the replies I am already getting
oh, they're doing Return of the Ninja too! fwiw the two aren't connected, despite the name, and share no common staff (I think it was outsourced, even) so don't go in expecting to experience some unsung action masterpiece