They once again escalated the review to Apple’s executive review board.
They pointed to the guideline which strictly prohibits an app that distributes third-party beta software.
They also pointed out the resemblance of the app’s design to the official App Store, which was the original reason for rejection.
As-is, the Airport app is entirely about discovering TestFlight apps. Their suggestion was to look into adding functionality that gives a backseat to app discovery (i.e. social, etc).
While we expected this rejection (see ibuildmyideas.substack.com/p/i-build-my-i…), we’re continuing to think through ways to expand on Airport. (It’s not going away! ✈️)
We’ve received amazing feedback from both the developer and tester communities, and there are clear ways to build on top of the discovery feature.
We’re lucky to have an amazing community, to still exist on TestFlight, and to have a web app experience (which we built as a fallback in anticipation of this all).
How it works: I made a basic representation of the Figma canvas which GPT-3 generates after providing a few raw text examples. I then take that representation and translate it into Figma plugin code to build a screen.
I want to show you just how easy it is to recreate this Control Center widget in SwiftUI with interaction, animations, and all using a Swift Playground.
Thread 👇
Using Swift Playgrounds (on iPad or Mac), let’s make the circle + icon component (using SF Symbols) and add some text beneath it.
We place these together in a VStack (vertical stack) to get them to vertically stack on top of one another.
Next, let’s make a 2x2 grid of the component we just made.
We’ll place two HStacks (horizontal stacks) inside of a single VStack so to do this.