like, think about just how many different rules Puyo has messed with, let alone all the clones and ripoffs and fan games and whatever else, and the only alternatives that ppl have ever seriously entertained are Fever (which took a minute to catch on) & PPT Swap (if that counts)
coming up with new stuff is hard & it can be hard to gauge just how much demand there is for something original to begin with
the other more pragmatic issue is that, aside from Tetris, Puyo's the only game in this genre that can still maintain traditional full-price games, but…
…they're very aware that it may only take one misstep to destroy the commercial viability of the series, and once it goes away there's a good chance it won't come back, which in turn leads to a certain amount of conservatism that keeps the games from evolving or experimenting
re: the number, Compile deliberately went with Tsu instead of 2 bc they didn't think the game was new enough to warrant that number, and yet the later games that did get a 2 (Fever 2, PPT2) are both games that are transparent rehashes coasting on the success of previous games
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Nintendo's in the works to buy Next Level Games, the Canadian studio behind Luigi's Mansion 2 & 3, Mario Strikers, Punch-Out!! Wii, etc—if all goes well, Nintendo will attain complete ownership by March 2021 post.tokyoipo.com/tdnet/20210105…🇯🇵
basically, it seems like one of the owners wanted to sell his stake in the company and so Nintendo decided to buy the company outright so as to secure their working relationship, facilitate more direct personnel/resource exchange, etc
Next Level Games has gone on record about how they tried being a multi-line studio that simultaneously handled Nintendo & non-Nintendo games and how they ultimately didn't enjoy it, but I hope they can try that approach again because I want more games from the both of them
come to think of it, someone recently asked about this and I forgot to answer, and bc I'm in a reflective mood I figure I'll answer here: I ended up not going ahead with the idea of a formalised STG news resource, for three reasons (>)
one, doing it the way I think it ought to be done would mean covering euroshmups (which, like them or not, do occasionally and quietly find success, aspects of which are worth analysing) and so many other games/events that I just don't have the necessary time to keep up on
two, it's thankless work, and seeing the tiresome horseshit that gets thrown at shmups twitter dude, various youtubers, etc by jaded old dudes for having the temerity to ask for attribution or share their content with ppl with their intended audience makes me not want to bother
Hiroshi Iuchi's end-of-year Ubusana update is pretty much what it has been for the last few years (& as expressed in the recent stream) but he does go into general detail about the parts he's able to plug away at on his own: music, plot, etc vgmaterials.com🇯🇵
icymi, here's the statement he gave on M2's stream a few months ago
more context for those who haven't been following at all: Ubusana's been content/design-complete for a while but still hasn't entered full production due to budget, lack of personnel, indecision about how much to outsource vs. attempt to do him/themselves, etc and so...
forgive my indulgence but 2020's been a big year for @shmuplations, so here's a look back at everything that went up over the last twelve months—there's a lot of stuff I'm sure you all read & other things you'd be forgiven for missing, so let's recap (thread)
the year kicked off with shmuplations' first big video project: a subtitled translation of a 2016 NHK documentary on the 30th anniversary of Dragon Quest which features interviews with Yuji Horii, Koichi Nakamura, Akira Toriyama, and Koichi Sugiyama
following DQ30 was one of the most popular articles of the year: an assortment of interviews with composers Yuzo Koshiro and Motohiro Kawashima concerning the music of Streets of Rage 1, 2 & 3 shmuplations.com/sormusic/ their comments on SoR3 in particular were full of gems
from yesterday, netlab's started an hourly 44-part interview series with fans of individual kusoge nlab.itmedia.co.jp/nl/series/2152…🇯🇵 they just reached #15, check the thread for a list of what's been covered so far
Spekunker
Wonder Project J2
Grandia Xtreme
Radiata Stories
YIIK
Tail of the Sun
Bushido Blade 2
Zunou Senkan Galg
Jan Sangoku Musou
Bouncing DVD: The Game
LSD
Atlantis no Nazo
Phantasy Star Universe
Tokimeki Memorial 3
The Quiet Man
apparently Wonder Project J2's negative rep is mostly due to this commercial that paints it as a super-pandering galge, so the thrust of the article is mostly just explaining what the game actually is nicovideo.jp/watch/sm2465089🇯🇵
4gamer's annual end-of-year GOTY roundup is up, with 147 game devs & personalities sharing their fav media of 2020 4gamer.net/games/999/G999…🇯🇵 gonna go through and highlight whatever catches my eye:
he's also a big Man of Steel fan & is looking forward to the Batman vs. Superman Snyder Cut, in case you were wondering
Arcsys' Kazuto "Pachi" Sekine has traditionally nominated poverty fighting games (complete with tech guides) for GOTY, with previous picks including Shaolin vs. Wutang & Fight of Gods—he planned to pick Fight of Animals but it came out in December 2019, so he went with Fall Guys