1/ Here's a thread of my @IEEEVR conference coverage of workshops & sessions (Zoom, YouTube/Twitch) posters & demos (@VirbelaHQ) with private backchannel in Discord.

#IEEEVR2021 sessions run from 9a to 9p UTC+1 [1a to 1p PDT] Sat to Fri.

Schedule:
ieeevr.org/2021/program/o… Image
2/ #IEEEVR2021 sessions & (some) workshops will be livestreamed on Twitch or YouTube, but also in @VirbelaHQ auditoriums.

Twitch streams:
twitch.tv/ieee_vr_stream…
twitch.tv/ieee_vr_stream…
twitch.tv/ieee_vr_stream…

YouTube:
youtube.com/user/ieeevrcon…

Schedule:
ieeevr.org/2021/program/o… ImageImageImageImage
3/ There's also A LOT of backchannels set up on the Discord for #IEEEVR2021 registrants.
A category/audio channel for each session + channel for each paper.
Here's a screenshot of a channel for AR paper that links to the paper PDF & YouTube demo:
Image
4/ Most sessions are recorded, but I'd highly recommend catching the #IEEEVR2021 poster/demo sessions live to chat with researchers.
Mon: Expo A, 3p UTC+1 (7a PDT)
Tue: Expo B, 9:30a UTC+1 (1:30a PDT)
Wed: A+B & 3DUI Contest, 2p UTC+1 (6a PDT)
Thur: A+B, 10:30a UTC+1 (2:30a PDT) Image
5/ There's 3 auditoriums in @VirbelaHQ where #IEEEVR2021 talks are happening (also mirrored on YouTube/Twitch).
You can quickly hop to other talks, but you spawn in the entrance aisle & can either find a seat or click the zoom icon in upper right hand corner to go full screen. ImageImageImageImage
6/ I toured around the @VirbelaHQ space, & the underlying architecture for #IEEEVR2021 has stayed pretty much the same since last 2 confs with a handful of new social venues.

Here's my @lavalvirtual thread from April 2020, which was my first deep dive:
Image
7/ We're actually using the @immersiveLRN instance of @VirbelaHQ for #IEEEVR2021, which originally had cached the info from the previous #iLRN2020 conf from June 2020, which I covered here:
8/ It's now been over a year now that #IEEE2020 went virtual & I immersed myself into the @MozillaHubs & Slack experience.

Lessons from the organizers:
voicesofvr.com/912-virtual-co…

This year, I'll be experimenting w consuming #IEEEVR2021 sessions in real-time
9/ I just had my first virtual conference collision that happened during a break during a talk/workshop.
You can watch the #IEEEVR2021 talks on Twitch/YouTube, or you can stream them into @VirbelaHQ in 2D mode & then chat with attendees during breaks or afterwards. Image
10/ #IEEEVR2021 attendees get access to the full conference proceedings.

Here's the abstracts:
1.) 2021 IEEE Virtual Reality & 3D User Interfaces
&
2.) TVCG Special Issue on the 2021 IEEE Conference on VR & 3DUI
ieeevr.org/2021/program/p…
3.) Workshop Papers
ieeevr.org/2021/contribut… Image
11/ @VirbelaHQ Expo Halls have #IEEEVR2021 demos & posters. Some vids👇

1.) Posters
ieeevr.org/2021/program/p…

2.) Doctoral Consortium
ieeevr.org/2021/program/d…

3.) Demos
ieeevr.org/2021/program/d…

4.) 3DUI Contest videos
ieeevr.org/2021/program/3…

5.) Videos
ieeevr.org/2021/program/v…
12/ #IEEEVR2021 Mixers & Birds of a Feather
Mon: 5:30p UTC+1 (9:30a PDT) Welcoming Reception
Tue: 4p UTC+1 (8a PDT) BoF
Tue: 6p UTC+1 (10a PDT) Mixer
Wed: 9:30a UTC+1 (1:30a PDT) BoF
Wed: 6p UTC+1 (10a PDT) Mixer
Thu 9:30a UTC+1 (1:30a PDT) BoF
Thu 4:30p UTC+1 (8:30a PDT) Closing Image
13/ That's an overview of content being featured at #IEEEVR2021 including some of the live/interactive events happening within @VirbelaHQ.

If you're timeshifting sessions, then you should be able to find the current livestreams & previous sessions here:
youtube.com/user/ieeevrcon…
14/ #IEEEVR2021 Interactive Storytelling for VR tutorial by @MirjamV & @spieleforscher shared @JanetMurray citations, VR story pubs, & Roth's Ludonarrative Meaning-Making Model:
degruyter.com/document/doi/1…

Beyond Myth & Metaphor: Narrative in Digital Media
read.dukeupress.edu/poetics-today/… ImageImageImageImage
15/ @MirjamV shared a prototype conceptual model for VR interaction, but it has a mutually exclusive dialectic (active/passive) on one axis with one that's not (narrative/physical).
I prefer Lebowitz & Klug + my elemental approach using Aristotle's hot/cold & wet/dry dialectics. ImageImageImageImage
16/ It's nice to see more academic discourse on immersive narratives, albeit early conceptual phases.
To me, seeing the work is super important, but 75% of immersive narratives never go beyond the festival circuit.
Here's my 20-minute take on the topic:
17/ Two ways I've been thinking about context:
1.) Lessig's Pathetic Dot Theory takes a flat approach.
2.) Nested Contexts takes a mereological (whole/part) approach where culture -> laws -> economy -> design frameworks -> user experience -> tech HW & SW (with feedback loops). Image
18/ As I look at @spieleforscher's Ludonarrative Meaning Making model, I'm noticing how it's at the intersection between 3 contexts:
1.) Intentions of the designer
2.) Technologically-mediated experience
3.) Phenomenological reaction, meaning, & mental frames of the interactor. Image
19/ Lots of #IEEEVR2021 workshops Sat/Sun.

Amy Banic's opening keynote on Novel Input Devices & Interaction Techniques (NIDIT) had some intriguing XR input device research & 3DUI implications:
sites.google.com/view/nidit

VOD ~4hrs in [may disappear]
twitch.tv/videos/9650021… ImageImage
20/ Privacy paper being presented at #IEEEVR2021

B. David-John, D. Hosfelt, K. Butler & E. Jain, "A privacy-preserving approach to streaming eye-tracking data," in IEEE Transactions on Visualization & Computer Graphics
ieeexplore.ieee.org/document/93829…

pre-print:
arxiv.org/abs/2102.01770 Image
21/ More XR privacy citations from the #IEEEVR privacy workshop:
Happa et al. "Cyber Security Threats & Challenges in Collaborative Mixed-Reality"
frontiersin.org/articles/10.33…
Guzman et al. "Security & Privacy Approaches in Mixed Reality: A Literature Survey"
arxiv.org/abs/1802.05797
22/ SeatedVR #IEEEVR2021 workshop discussed Sitting vs. Standing in VR research.
Great summary from 2020 workshop "Towards a Systematic Classification of Challenges & (Dis)Advantages" by @EagleSixty6 & @BernhardRiecke
computer.org/csdl/proceedin…

Brainstormed other lines of research. ImageImageImageImage
23/ @FBRealityLabs Research has a poster at #IEEEVR2021 where they can estimate your eye gaze in a VR scene based on your head & hand pose.
This is just the beginning of this type of sensor fusion + ML in FB's mission to know what you're looking at for their contextually-aware AI ImageImageImageImage

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More from @kentbye

28 Mar
1/ Here's the 7 amazing @VRChat worlds that @LakuzaVR took the @NoProscenium SPRING FLING to on the PCVR World Hop.

We same in the virtual water & rode a turtle at the bottom on the ocean in DEEP BLUE by @VRCFins
vrchat.com/home/world/wrl…

2/ @LakuzaVR started us on THE EDGE by Mochie, which is a creative coding/shader world impeccably timed to the music.
vrchat.com/home/world/wrl…
3/ TREEHOUSE IN THE SHADE by @1001vrchat and SCRN is one of my favorite @VRChat worlds.
It's got the most impressive array of worldscale shader effects that transport you to MANY different realities. Play w/ the controls, but also let someone else drive.
vrchat.com/home/world/wrl…
Read 9 tweets
9 Jan
1/ What's so unsettling about happened on Wednesday is it marks the beginning of a new cycle of violence, & not the end. This is the physical manifestation of @johnrobb's concept of "Networked Tribalism" on the right, & I expect it to continue in 2021.🧵👇
2/ These two images from the attempted insurrection contrast the maturity of tactical sophistication vs a more harmless tourism of sedition. Whether you fall onto on side or the other, then @johnrobb says lessons will be learned from this first iteration.
3/ I doubt there was really a master plan for what to do once they got inside. But there's probably a lot of foreign adversaries who were watching who no doubt got a lot of ideas about how this movement could be exploited for the benefit of their country.
Read 43 tweets
9 Dec 20
FTC + 48 states are suing Facebook:
"The FTC alleges that Facebook engaged in a systematic strategy to eliminate threats to its monopoly, including the 2012 & 2014 acquisitions of Instagram & WhatsApp"

Some of these behaviors may be still happening in VR.
cnbc.com/2020/12/09/ftc…
The FTC lawsuit focuses on Whatsapp & Instagram, but Bloomberg reported on December 3rd that the Justice department has also been talking to a number of VR developers, who are also alleging similar anti-competitive behaviors within the VR industry.
bloomberg.com/news/articles/…
3/ On August 18th, Oculus announced that Facebook social media accounts would be required to use their VR hardware, and there was a backlash that catalyzed VR developers like @BigscreenVR's @DShankar to speak up about potential anti-competitive behaviors:
Read 40 tweets
16 Sep 20
1/ THREAD
Facebook Connect 7 is under way, & I'm covering the news here in this thread.

Oculus Quest 2 already leaked, Zuckerberg is talking a bit about their augmented reality glasses plans.

I have many open privacy questions.

Livestream here:
facebook.com/facebookrealit…
2/ Facebook plans on releasing their first AR glasses next year. They didn't show any actual product, but they did show a number of pretty bulky prototypes in a promo video in their collaboration with RayBan

See episode #942 with @alexeheath for more.
3/ The Oculus Quest 2 (64GB) will be sold for $299, and the 256GB for $399. It has 3 IPD adjustments and a single LCD screen at 1832x1920 per eye - just shy of 2K per eye.
Oculus Move is a built-in fitness tracker included as well.
Read 58 tweets
19 May 20
1/ #MSBuild is starting now.
This thread will be tracking the latest @HoloLens news, & how AR is being used in enterprises.
Mixed Reality Dev days starts on Thursday in @AltspaceVR
Breakout, chat, & Q&A is here: mybuild.microsoft.com
Livestream is here:
2/ The #MSBuild keynote is starting now in what looks like a pre-recorded video.
The schedule for the day is below.

For AR enthusiasts, HoloLens 2 released a major software update for HoloLens 2, Windows Holographic, version 2004 on May 12th
docs.microsoft.com/en-us/hololens…
3/ @satyanadella CEO talking about Azure cloud, which is also a big part of Microsoft's AR strategy. Here's a couple of examples of Azure features for @HoloLens:

Azure Spatial Anchors
azure.microsoft.com/en-au/services…

Azure Remote rendering
azure.microsoft.com/en-au/services…
Read 23 tweets
12 May 20
1/ I'm a huge fan of Process Philosophy as the catalyst of a paradigm shift.
Rather than seeing things as static objects, Process Philosophy sees reality as a set of dynamic processes & relationships that are in constant flux.

Stanford Encyclopedia entry:
plato.stanford.edu/entries/proces…
2/ Alfred North Whitehead's "Process & Reality" was a big catalyst for process philosophy & relational metaphysics, but his work is dense & difficult to wrap your mind around with all of his neologisms & unconventional use of terms.
A good overview here:
plato.stanford.edu/entries/whiteh…
3/ Whitehead thought of his system as the "philosophy of organism," & there are some in the philosophy of biology who are arguing to take a more process philosophy & relational approach.

Here's an open access book from Oxford University Press on it:
researchgate.net/publication/32…
Read 12 tweets

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