idk what it'll actually take to provoke a staff walkout, seeing as IGN in particular has had it coming many times over but somehow dodged it every time, but I hope the people working @ IGN worldwide, Gameinformer, etc understand that people on the outside have their backs on this
IGN Africa tried reposting this article and it 404'd before I could mention it, figures za.ign.com/nintendo-switc…
congrats to Palestine on finally being recognised as a state, I guess
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Final 2 was made with a different motivation than Delta or Final: for Delta, the brand was still fairly big and they spent a lot of time pondering how to proceed—whether or not to adopt 3D graphics, arcade-style vs. console-style design, etc—and for Final 2, they felt like...
...they were making a swansong not just to Irem's STG but to the genre, so they felt like they had to throw in everything they could, but for Final 2, they didn't feel that same sort of pressure to shock people or catch them off guard, so they could proceed more naturally
here's the official announcement for Cotton Guardian Force Saturn Tribute city-connection.co.jp/cotton/🇯🇵 icymi, this is a collection containing ports of the Saturn versions of Cotton 2, Cotton Boomerang & Guardian Force with save states, rewind, slow-mo, online leaderboards, etc
digital info is TBA, but the physical version of Cotton Guardian Force Saturn Tribute will be out in Japan on September 30: ¥4980 for the standard version, ¥7980 for the LE with arcade card reprints, dev interview booklet & the first-ever Guardian Force OST
the page also specifies that the JP physical version's English support only pertains to the menus, not the in-game dialogue and what have you—they've clearly paid attention to the importers' reactions to Cotton Reboot
City Connection's talking Deathsmiles I+II on stream right now 🇯🇵
...or they will be at some point, right now their president's going into a surprising amount of detail about the different divisions and machinations of the overall company
someone asked and they obliged: here's the Deathsmiles training mode menu
G-MODE Archives' producer is on stream atm, they're gonna announce some new G-MODE Archives+ games 🇯🇵
announced for G-MODE Archives+: Dodonpachi Daioujou DX!
these are spec sheets for Dodonpachi Daioujou DX's sound data, showing how much capacity the data was allotted across various hardware/services, measured in bytes(!)
day 2 of Shooters Fes 2021 is live 🇯🇵 schedule in JP time:
16:00: ex∀ showcase
17:00: G-MODE Archives+ reveals
18:00: Raiden IV x Mikado Remix + Heavy Metal Raiden
19:00: City Connection on Deathsmiles I+II
20:00: R-TYPE Final 2
21:00: closing
Heavy Metal Raiden's the name of Mikado's band, they did the new Raiden IV arrange soundtrack
idk if I'll be around to cover this in real time but I'm sure the first segment in particular will be EN-friendly
turns out I am around and the moment I opened the stream I was greeted with P-47 ACES KAI
dengeki spoke to Puyo Puyo producer Hosoyamada & Puyo Quest planner "Harigane Skeleton" about Puyo Quest's 8th anniversary dengekionline.com/articles/77080/🇯🇵 they're teasing "Super Puyo Quest Project", the 2nd of their two Puyo Puyo 30th projects, as something beyond anything seen before
as for why they're doing the Precure crossover now, apparently it's just something people had been requesting
Hosoyamada also acknowledged the overseas demand for the Arle/Carbuncle nendoroid
one other tidbit: they've apparently sold over 10 million Puyo Puyo gummies
oh and in case it needs restating, Hosoyamada's fairly straight about how we probably wouldn't have gotten Puyotet, Chronicle, the eSports initiative, etc if not for the sustained success of Quest