Will be spending todays #BloodbornePSX dev thread on the creation of the dog enemy! Here is a first pass at the model, which will definitely be refined in further pupdates. Image
Pupdate: rigged! Image
Pupdate: Unwrapped! Image
Pupdate: Initial texture work! Image
Pupdate: Final texture (probably)! Image
Here's a look of them in engine! Pretty good if I don't say so myself!

(No animations or AI yet, just an asset test.) ImageImage
And that will be it for todays thread! Thanks for hanging out 😊

Want to check out the BBPSX discord? Join here: discord.gg/Ruvqznu38D

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More from @b0tster

31 May
#BloodbornePSX pupdate: boof!
Pupdate: look at them go!
Pupdate: walk cycle!
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