Mordenkainen had to be a planeswalker. He's one of the most famous characters in all of d&d, being the PC of Gary Gygax himself, and the character who has been continuously active and relevant in the game the longest, since 1972
Mordenkainen is an archmage of Oerth, though he is well known on Toril (the realms), and he leads a group of wizards known as the Circle of 8, with folks like Bigby, Otiluke, Otto, Drawmij, and Tenser, all of whom are famous in their own right
I can't imagine having Mordenkainen and not having Elminster, though
Also, see that middle power? One of his most famous spells is Mordenkainen's faithful hound, which summons an invisible watchdog to make an alarm if something sneaks up on you, and to attack as needed. Very cool to see
Not sure about his auto ultimate if you have doubling season, though.
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Our story starts back in 1976, with the 3rd supplement to the original D&D rules, Eldritch Wizardry by Brian Blume. (the first three books were men & magic, monsters and treasure, and underworld & wilderness adventures, followed by greyhawk and blackmoor)
(Eldritch wizardry also introduced psionics to D&D but called it Yoga, lol)
holy crap they made Acererak! The demilich that was the boss of the most brutal player killer dungeon ever devised, the Tomb of Horrors.
So liches were great and powerful spellcasters who found a way to become effectively immortal to keep their power or whatever, and turned into horrific evil monsters. A demilich is a lich that evolved past needing a body at all, becoming an eldritch horror floating skull
the gems in the skull are the soul gems that the demi lich concentrates their power in, and they must be destroyed along with the skull or the demilich will regenerate in a week or so. good luck with that.
let's talk about Magic in D&D! and not cards, but arcane nattering with wibbly gestures and spidery words and throwing little balls of bat shit wrapped around sulfur at people and watching them explode
so back in the 50s, there were a lot of pulp novels of adventure, sci fi, and early fantasy. Among them were the fantasy short stories of Jack Vance, collected in a pulp novel called "The Dying Earth"
In these stories, there were wizards who could use magic, and in order to use it they had to memorize lengthy and complex spell formulas, triggered by a word or phrase. And once they used a spell, it was gone forever, until they memorized it again
lightfoot, btw, is a subrace of Halfling. The most common type, basically built to be a tolkien hobbit with the serial numbers filed off.
and if you've ever played a video game you know what sneak attacks are. creep up behind a person with your thief/rogue/dps, roll, and do more damage because you caught them off guard. the three dice tiers here reflect how well the rogue rolled
Hell yes, the king of source books had arrived! The Volo's Guides were my favorites to read, because they were literally all just flavor and spice you could add to the texture of your games. They read like in world travel guides more than Stat packs
Volo's guides were either books of monsters, magical hodgepodgery, or setting guides to the various kingdoms and regions of Faerun
Recently @Wizards_DnD put out the fantastic Volo's guide to monsters, which I still need to pick up some day