As a software engineer, I'm often tasked with make sales to customers. They expect to be overwhelmed by technical jargon. That's now how to sell. That's not HOW I sell. I sell things that are TANGIBLE and understandable.
I want you to do what you've always done, and I'm going to change your perception of that thing which you THINK you know what it is. I want you to imagine your favourite website. Amazon, Twitter, whatever. With me?
Ok, what do you see in your mind? I tell you what I see and HOW I see it and then I want you to compare that to how YOU see it and let me know if my approach improves your experience. Ready? Ok, here goes, looking at a website/application from the Deliri point of view.
A website is a construct. It's separated by Time and SPACE. What you SEE is the space that's within your viewing area. As you scroll, time gets to inject itself into the experience. It's almost...like a roll of film in a movie.
Each section is just a still shot of a movie. I want you to go to any website scroll top to bottom slowly, watch what GETS emphasized, what gets shoved into corners, what gets neglected. Where are the menu items? What happens to the buttons? What about navigation?
Now scroll back up to the top in reverse order and in each section that you stop, I want you to NOTICE the important elements. For example, IF you're scrolling through an Amazon product page, scroll to where the reviews are. See the layout?
Now, I want you to stop scrolling up and down. I want you to TRY and PICTURE the entire website in its entirety in your mind. You see? The user interface is the language of computer science. It's how we HUMANIZE something cold and calculating.
A good layout and user interface are designed the SAME way an excellent director imagines what goes on screen. You can PAN, TILT, ZOOM, Focus, etc with the camera to create emotional responses to what the other person will see and IF you do it right, you can emote with them.
People don't realize all the beauty, art, and creativity that goes into making things visually appealing and the amount of work it takes to reduce cognitive computation off the visitor's mind. We live, eat, and breathe it.
Excellent user interfaces create incredible user experiences. That's the human element that is missing from the VAST majority of the content on the web and apps on your devices. Now that you KNOW how to frame what you're looking at, you'll never see it the same way ever again. 🤘
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Sales tip: NEVER sell to your own wallet. If you are selling a product that you believe in, NEVER think how much YOU would pay for it. Make it a value proposition. Have the CLIENT pay for it based on THEIR wallet. Have a look at this t-shirt. Yes, it's real, yes it has customers.
I want you to imagine someone who has A LOT of money and is DEEPLY interested in investing in their own business because they understand what it is for. 99% of human beings are used to making purchases for consumption. Very few know about purchases for investment.
If you're starting out you can price a project on the spot IN your head BUT only if you have some experience in building things. You'll have to build a few things at a loss to get there but it's about having experience.
You haven't really lived until you practice the beautiful Japanese art of attempting to mend a cherished but broken object using Kintsugi. This falls squarely within the philosophy of Wabi Sabi (the idea of impermanence and change.)
You maybe wondering what this is. It is a poetic distillation of a powerful idea.
You take a beautiful bowl. You break so as to dull its beauty. This moment is a defining point in the history of the object.
You then sit and meticulously repair the object with a mixture of resin and gold. What you end up with is a transformative experience that yields to the idea that the broken lines mended with care add more beauty than before. Repair requires transformation.
There’s a clown using genetically gifted athletes as an example to propagate some personal preference for a particular exercise. For public health reasons, I just want to say a few things. You are free to obviously follow anyone’s suggestions.
There is a line to draw. If you hear that Einstein spent his mornings walking to clear his mind while attempting to solve problems that’s useful info. It doesn’t mean you’re going to solve the next mystery in physics.
99% of human beings are capable of walking. So the easy sleight of hand is open to use here to trick people. Let’s talk exercise physiology. It involves biomechanics. Joint structure determines function. Human beings have vastly different joint structures.
Lessons from Learning Swift:
So the idea is to inject time via @paulportesi when learning things. Time lets ideas settle into your mind. Read a little, think a bit, try a lot. But of course, we're going to apply this from multiple dimensions.
One of the greatest living actors Anthony Hopkins is rumoured to have the following approach to his craft. He apparently reads the manuscript of any movie he's going to be in about 200 times. That lets him memorize it deep in his bones.
So what's awesome about the modern languages like @golang and @SwiftLang is that you can actually read the language specs and documents in their entirety without too much strain. I've been spending free time just reading the docs and specifications.
Picture this. You're standing at the beach. You see the tides roll out. You see all the animals running inland. You have two options. Follow the animals, or sit there until the Tsunami appears so your need for data can be satisfied.
The problem with people like this is simple. They'll tell you that models are effective and useful. They forget most models are wrong and some are deadly. You can model a chess game. It's not about as difficult as it gets. I've had 3 people arguing with me about models.
They always introduce chess. So here's the response for that once and for all. Look, chess at some tournament is fine. But imagine you're playing chess in the prison yard. Are the rules of chess the same? Yep, but what happens when you take the queen of your opponent...