Operational tasks have been added to the game. Periodically offered by traders, these tasks can be accepted and completed during a limited timeframe (for example, 24 hours). Operational tasks are marked with a special clock icon on your task list #EscapefromTarkov
Same as regular tasks, operational tasks are acquired from traders and after completing them you have to return to the same trader who gave you the task
If you didn't manage to complete an operational task in time, it will be marked as failed. After some time, it will be replaced by a new operational task from a random trader
Operational tasks with a daily completion time become available as soon as you reach level 5. At that moment, the first issue of operational tasks occurs and the timer for their completion starts
The next operational tasks will be issued after the previous tasks’ completion timer runs out, regardless of success or failure. In upcoming patches, the mechanics of accepting those tasks and their timers will be adjusted and improved to ensure more convenience
Operational task objective variety is based on a large number of additional conditions and their combinations. The difficulty of those objectives increases with the character level. In the current patch, the objectives are eliminating PMC operatives and Scavs,
searching for certain items, and surviving on locations. In future patches the range of objectives and additional conditions is going to be expanded significantly.
The rewards for completing operational tasks are: experience, money, and various items
Available operational tasks, their objectives and rewards are unique for each account.
In future patches the operational task system is going to be further developed to increase detail, ease of selection, cooperation, and taking into account player’s progress
• • •
Missing some Tweet in this thread? You can try to
force a refresh
We have started the installation of a client update to fix a number of bugs. The game will not stop, however, the raid time on servers undergoing update may be reduced to 10 minutes. Please download the update via the launcher #EscapefromTarkov
The following issues have been fixed:
⁃ Shadows within a 500-meter radius were displayed incorrectly after restarting the game
⁃ Ability to throw a grenade through the wall at The Lab location
⁃ Items from the "Mail" tab would not mouse-drag into a container with free space
⁃ Ability to put money into secured containers above the established limit;
⁃ Missing error message when trying to install a mod on to a weapon with no free surrounding slots;
⁃ Ammo would freeze if player tried to put it into magazines at the Scav item transfer screen;
Hello, everybody!
It's been a long time without status reports and it is not meant that we do nothing. On the contrary, we are so immersed in colossal volumes of work that we do not have time to exhale
Here is a status report on what is going on and what are we focused on right now.
Patch 12.11.5. Intermediate patch with fixes and optimizations
Patch 12.11.6. Unity 2019 migration and DLSS support
Patch 12.12.0. Lighthouse location, daily quests, Inertia (there will be ETS test), VOIP (there will be ETS test), next weapon malfunctions iteration, new weapons and other stuff.
Patch 12.12.5. Lot of QoL improvements and additions.