Here's the 10 (teammate) commandments every coach must teach their players.
A thread:👇
1a. Thou shalt be the thermostat, not the thermometer.
Avoid being a thermometer, who walks into the gym & lets the environment dictate their energy.
Instead...
...be an energy giver who forces others around you to raise their temperature to the level you set.
1b. Players who bring constant energy make everything more competitive.
They also make it more fun.
Step 1 to being a great teammate: bring energy every day!!
Listen to Geno👇
2. Thou shalt be the hype man
Be the player who...
• gives a big high 5
• yells “AND ONE” for a teammate
• waves the towel after a charge, and
• makes every teammate feel special during their big moments.
Celebrate your teammate's success more than your own. @QCook323 👇
3. Thou shalt use the Magic Johnson Effect
Magic Johnson was known for feeding his teammates confidence.
“Kareem, no one can stop the sky hook! James, no big can run with you. Coop, best defender in the league!”
Make sure everyone knows how much you believe in them.
4. Thou shalt pick up teammates after mistakes.
Mistakes happen a lot!
They won't win or lose the game, but the response to that mistake will.
Be the player that lets a teammate know it’s ok, and encourages them in tough moments.
5. Thou shalt get touches.
This one's simple. Give more:
• high fives
• knuckle touches
• flying chest bumps
Touch builds trust & passes energy from one player to the next.
How much should you do it? Watch the high 5 GOAT @SteveNash 👇
6. Thou shalt use a 6:1 ratio.
For every 6 pieces of positive interaction...
(high five, hyping them up, picking them up after a mistake, feeding them confidence)...
...you can give one piece of criticism.
If you give too much criticism, you'll lose trust.
7. Thou shalt giveth reminders & coaching.
Once you master commandments 1-6, you're ready to give feedback/coaching.
But remember, deliver it with:
• love
• care and
• honesty
Because the truth is...
...It won’t matter what you say if you aren’t saying it the right way.
8. Thou shalt bring massive bench energy.
Cheering from the bench shows you're unselfish, care about other's success & are willing to contribute in any way.
Who doesn’t love playing with that kinda teammate?
9. Thou shalt take the blame.
When mistakes happen, bad teams point fingers & blame each other.
Great teams have players who take ownership.
Who cares if it wasn’t your fault? Own the mistake, get a touch to establish trust & move on!
It's what the great ones do.
10. Thou shalt give up what is best for you in service of what is best for the group.
Not everyone can lead the team in shots, start the game, or play the role they want.
Great teammates are willing to sacrifice.
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and a final recap!
1. Be a thermostat 2. Be the hype man 3. Use the Magic Johnson effect 4. After mistakes, pick up teammates 5. Get more touches 6. Use the 6:1 ratio 7. Give reminders & coaching 8. Bring massive bench energy 9. Take the blame 10. Be selfless
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Coaches are constantly looking for innovative ways to run offense.
The thing is, most great offenses just start in the right spots.
Here's an action high level teams are using to punish their opponents..
..and you can put it in with your team starting tomorrow
(A thread) 👇
1/ It's called Spain action
Spain is a pick and roll set in the center of the floor. The first screen is set by a big, and simultaneously a guard sets a backscreen on the ball screener's defender.
2/ Option 1- Your big is going to be open running to the front of the rim as their defender gets hit with the back screen.
Some people think great teammates are born… they aren’t.
More goes into being great to play with than meets the eye. It is our job as coaches to give our players the tools they need to become elite teammates.
The Ten Teammate Commandments
A Thread 👇👇👇
1a/ Thou shalt be the thermostat, not the thermometer.
Be an energy giver and force others around you to raise their temperature to the level you dictate.
Avoid being a thermometer, who walks into the gym & lets the environment dictate their temperature/energy.
1b/ Players who bring constant energy make everything more competitive, lift up those around them & are just more FUN to play with!
Bringing energy day in day out is step one to being a great teammate!! Listen to Geno 👇👇👇
What if I told you that one of the most under taught aspects of the game is also one of the most vital in determining your team's success?
What is it you ask?
Shot Selection
Thread ⏰ 👇👇👇
1/ Define it
If we don’t define to our players what good and bad shots are, how are they supposed to know?
The definition also can’t be simplistic or binary (good/bad), that isn’t nuanced enough.
So let’s define it with more detail.
2/ The Chart
We use a shot selection chart that was created by our founder Dick DeVenzio. Here it is:
9 - A gimme 7- Open shot in your range 5- Average shot, typically contested 3- Third grade shot/heavily contested - shot you typically see a 3rd grader throwing up