When you read a crotchety old man take from your favorite legendary anime creators, please remember they often ham stuff up for fun in interviews. Tomino is making this face every time he says something provocative. He knows what he's doing!
In that interview he says something to the effect of "If fans really empathized with Gundam they wouldn't enter the anime industry!" That's FUNNY. Ya know?
I don't think he really truly thinks that fans/otaku should NEVER enter the industry. He's just hamming it up for dramatic emphasis to make the point that he wishes people in anime would bring more outside experiences and influences to anime.
Like in this interview here, Tomino doesn't actually hate Evangelion. He's friends with Anno (and I'm sure much more of the staff). I think his feelings of healthy competition are very real though. And he's verbalizing them in a funny and memorable way.
Something gets lost in translation into English. I don't know, maybe it's the persistent "othering" stereotype of the super serious, humorless old Asian master? Tomino has been saying funny provocative stuff for decades. He's clearly having fun!
To be clear, I think he does believe what he's saying in the moment. Like, he's incredibly competitive. I don't think it's only for show. But I think there's an element of fun to these interviews that doesn't always translate into English.
I think the tone and intention of what he's saying weirdly mutates when it's spread around Anglophone fandom. That's why you frequently see quotes taken out of context and people going "SEE? He HATES anime!"
Here's a really good thread on Tomino, mostly consisting of a summary of a book about his time creating Turn A Gundam. It will give you a much more nuanced impression of Tomino than probably most stuff you've read about Tomino in English!
For instance, did you know that during the production of Turn A Gundam Tomino actively fought to portray homosexual relationships on the show as just a normal part of the human experience? This was the 90s. He had staff quit over this!
Prediction: sometime soon there's going to be a slice of life spin-off about the domestic life of Krillin (the ultimate Wife Guy) and Android 18 and it's gonna be a smash hit.
I earnestly think they're a great couple! Krillin is just horny enough to forgive Android 18 for mass murder / genocide. But it goes deeper than that. He realizes that she was turned into a killing machine against her will. He has sympathy for her when no one else does.
My favorite sculpture in all of art history. A sculpture of the Kuya, a tenth century Buddhist priest who helped spread Buddhism in Japan. It's remarkably lifelike, which makes the little figures marching out of his mouth (representing the sutras) all the more striking.
My first day ever in Kyoto I decided not to look up directions to any specific temples, just let fate guide me. The very first temple I arrived at was Rokuharamitsuji, a beautiful, quiet place that happened to be the home of this statue. Seeing it was truly a religious experience
To be clear it was my explicit mission to see that statue. I intended to look up exactly where it was, but wanted to take things easy my first day. It was pure coincidence / providence that it happened to be in the first temple I went to. The first one that just felt right!
Mr Wink is a foil to Hellboy himself. They have a lot in common! They're both scary monsters with super strength and giant right hands who are self conscious about their appearance. Hellboy kills Mr Wink without a second thought because he's so indoctrinated into the human world.
Mr Wink is Prince Nuada's subordinate, but also his friend. Nuada is horrified when he finds out Mr Wink is dead and swears revenge. Meanwhile in the first film, Hellboy's Boss tells him he's a subhuman monster just like the ones they hunt.
Mr Wink lost his arm in the fight against humans. It was replaced with his current mechanical arm. Hellboy was born with the "right hand of doom" that will one day act as a key to the apocalypse.
For your viewing pleasure, here is every single frame of Akuma/Gouki's special intro from the Capcom vs SNK games, presented frame by frame at 8x size.
Right off the bat, Frame 1/18 is quite unusual! Akuma/Gouki is dropping from the sky so he's drawn much smaller in this first frame, to convey distance. I can't recall any other instances of an in-game Capcom Fighting Game sprite playing with size/distance like this!
In Frame 2/18 he's at regular in-game size. Such an amazing anticipation pose! Arm rearing back ready to unleash hell. Front arm adding to the torque covering half the face. One glowing eye exposed. And those perfectly flat side view legs! Those feet! Love it!
Maki Genryusai (源柳斉 真紀) debuted in Final Fight 2 for the Super Famicom in 1993. She is a 38th generation practioner of Bushin-Ryū ninjitsu (also mastered by her good friend Guy). Her father is the current leader of the Bushin ninja clan and her older sister is Guy's fiance.
Maki used to lead a motorcycle gang when she was a student, but stays out of trouble these days. Her rough, charming personality shines through beautifully in her sprite animations in Capcom vs SNK 2. I think her CVS2 sprite is one of the apexes of the medium! #SpriteArt#CVS2
This art is really neat! It strikes me as a very Japanese take on Western Tumblr/Adventure Time style art that was hugely inspired by anime and Japanese games and mascots to begin with. It's deliciously full circle.
Does anyone know what I'm talking about? Is there a name for that late Aughts wave of Millennial driven art that was very Cartoon Network-ey, but also obviously made by people who love Chrono Trigger? Largely posted to Tumblr and DeviantArt?
The first generation of American artists who widely grew up completely immersed in Japanese cartoons and games alongside American stuff. Anime wasn't something they integrated into their style post childhood.