To people wanting to build platforms: what do Roblox and Steam, two antecedents everyone points to as what they want to be for their domain, have in common? Enormous head starts while everyone else ignored and underestimated them.
Roblox quietly launched in the 2000’s and many of my colleagues only discovered them this past year, Steam grew during the “PC gaming is dead” era. Both had AGES to entrench
Steam had a killer app (counter strike and half life 2), and Roblox didn’t, but they had enough time unopposed to build up despite that.
If you have no killer app (no the platform itself doesn’t count) and you have well funded competitors RIGHT NOW, what makes you think you’ll get people to magically show up and pay you (or virtual landlords on your service) for the privilege of creating value for you?
Especially if they have to work in some new format you made (one that’s therefore immature)?Witness Epic’s long hard battle, and they don’t need people to write new content from scratch in a new format.
Sure, someone will probably win the new platform crown. BUT! They might not be able to secure those fat margins investors have come to expect.
And that’s the thing. You’re not building the next Steam or Roblox, that era is past. The rules (and opportunities) are different now

• • •

Missing some Tweet in this thread? You can try to force a refresh
 

Keep Current with Lars "Totally Texas" Doucet

Lars

Stay in touch and get notified when new unrolls are available from this author!

Read all threads

This Thread may be Removed Anytime!

PDF

Twitter may remove this content at anytime! Save it as PDF for later use!

Try unrolling a thread yourself!

how to unroll video
  1. Follow @ThreadReaderApp to mention us!

  2. From a Twitter thread mention us with a keyword "unroll"
@threadreaderapp unroll

Practice here first or read more on our help page!

More from @larsiusprime

12 Nov
After months of incredible growth, the daily earnings of the typical player of Axie Infinity (a "scholar" in the Philippines) have fallen below the Philippines' minimum wage line for all but the high ranking players, and even they have seen earnings decline since August
This is just one of many findings of a highly detailed research project that I worked on in partnership with @naavik_co

Find our podcast summarizing the findings here:
share.transistor.fm/s/7c06129e

Our read the free report here:
naavik.co/business-break…
@naavik_co "Scholars" are players, typically in developing countries, who cannot afford to purchase 3 Axies (NFT-based virtual pokemon-like creatures) which are necessary to play the game. They are loaned these assets by "sponsors" who take a cut of their earnings.
Read 51 tweets
12 Nov
One thing about NFT's that some people from my side (the skeptic side) don't always get is that a huge amount of these "art" NFT's values is tied up with speculative value in the promise that these things are going to be embodied in interactive apps/games described in whitepapers
That is in itself not a reason to be any less skeptical, of course (in many cases it's a reason to be *more* skeptical) but if you were wondering why people put so much money into a digital receipt for a jpeg of a digital monkey, that's part of it
And there's the ongoing hope, that I feel is fairly undercooked, that somehow, magically, MULTIPLE 3rd party developers are going to be incentivized to embody popular NFT collections in their app.

To some degree this is happening! It feels undercooked to me, but still watching.
Read 14 tweets
10 Nov
Well I just embarrassed myself in front of the entire industry how's your day going
The moment I've always feared has finally arrived: lose my cool and say exactly what I'm thinking and then self-trigger a narcoleptic attack live on camera in front of God and everybody
Let's just get ahead of it while I can:

On a panel about NFTs I was giving my standard crypto-skeptical response until I got my blood up, called the founder of The Sandbox a "Liar", and self-triggered a full blown narcoleptic attack.
Read 9 tweets
27 Aug
How to tell if someone is a fresh new indie game developer: they eagerly hand you a business card at a conference that says "CEO"

(No shade/denigration meant, it's just a really obvious tell)
Honestly half the tell is the business card
This is basically the frame I would use for some story about how outsiders in an industry with poor on-ramps naturally absorb the superficial trappings of aspirational "professionalism" because the real way business is done is entirely (and unfairly) opaque to them
Read 5 tweets
27 Aug
Some loose thoughts on housing policy. If this is Yoshi-P's motivation, let's lean into that.

Houses degrade if not used. This is good, b/c it (somewhat) discourages speculators. But it's bad because it leads to loss aversion (I'll lose my house!) which leads to holding.
What might be a better way is to maybe put unused houses into "cold storage". Technical/server details here matter a LOT. But if some improvement is gatekeeping access to a scarce resource, one useful reform could be, "Your house is not GONE, it's just sleeping."
"Since you weren't using it we freed up the land for someone else. And when you want to log back in you can put it down anywhere that's free" (This further assumes both a land use policy like land tax or other that ends the shortage as well)
Read 5 tweets
27 Aug
Hey everyone! I got some comments in from the great @raphkoster, designer of UI and all-around MMO sage!

They didn't make it in time for press but I'll probably use them in a follow up piece. But I'll share them with you now right here!

1/X
@raphkoster I asked Raph if he knew what the FIRST multiplayer online game that we can truly say had something like "digital land" in the economic sense.

Raph's answer is that it was probably Monster by Rich Skrenta, an early MUD (if I'm using the term right):
mud.fandom.com/wiki/Monster_(…
@raphkoster Raph distinguishes between MUD's and MOO's by the way.

It's a little fiddly but this reddit thread helped me understand the difference there's a whole typology and line of descent here

reddit.com/r/MUD/comments…
Read 23 tweets

Did Thread Reader help you today?

Support us! We are indie developers!


This site is made by just two indie developers on a laptop doing marketing, support and development! Read more about the story.

Become a Premium Member ($3/month or $30/year) and get exclusive features!

Become Premium

Too expensive? Make a small donation by buying us coffee ($5) or help with server cost ($10)

Donate via Paypal

Thank you for your support!

Follow Us on Twitter!

:(