Tho this post-dates Armstrong's iconic performance, and is clearly influenced by his Hot Five take, it's hard to find an older take where you can hear the lyric, which is, well, which is grim, but was surely sung and understood before Armstrong.
Waters is an interesting figure. She was surprisingly cross-genre, pulling from the blues, from natal jazz, and equally from the main stream of where popular music was at prior to the emergence of jazz.
This is her playing straight, a song from 1910, made famous by Sophie Tucker.
This one's cusp-y. It's straight English mainstream, but there's just the slightest hint of blues and jazz coming in.
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1) Remember the prime directive. It's a sandbox game, there are no victory conditions you don't set yourself. If your'e not having fun, skim a save, restart, or get a new seed.
2) Everything here is about my play-style. There are other play-styles. There are lots of experts, with different approaches. I've recently *changed* my play-style cuz I wasn't having fun.
3) Before the game proper, you get the mini-game of picking which 3 dupes to start. You can do this for an hour. My formula, and everyone has a different one:
1 pure researcher. 2 builder/diggers. I name dupes by jobs, so that's Brains, Digby & Dagby.
I was hearing it in my heart today, in the car on the way to go get Molly.
It's by a comparative unknown songwriter, can't recollect the name just now, which makes me a bad person. Quincy Jones recorded it first, maybe '75 or so? This take is pure homage to Jones, but I just love Adams's thick timbre, so I prefer this take.
Oxyygen Not Included: Molly's home, yayyyyy, and looking much better, tho not quite fully back yet. Couple of hours to kill before Friday Geek's Night. Here's a new seed. Spaced Out, Big Asteroid, Survival, V-SNDST-C-1974494331-0
I'm ignoring order & symmetry for now. Mission: smallest footprint for barracks, bathroom, and soon enough, mess hall cum great hall and small farm. I am *not* planning my spine to be on that ladder. Instead, it'll be to the right.
If you look close, to the right of that ladder on the upper level and the left of it on the lower, there are two sets of four plants (not in oxylite, which will disappear). That's two nascent nature reserves, when I get the third food level. I think *that's* my spine.
A little experiment. Take a medium length sentence, this one, say, or any other you see nearby, and read it out loud. Really, out loud.
No. Out loud.
Cool! We do this all the time, and I personally think we're not nearly impressed enough by it.
But the experiment's not over.
Now use your mind to make your tongue do stuff. Stick it out. Poke it in a cheek. Touch your two front teeth. Come *close* to your two front teeth but don't touch them.
C'mon now, you've come this far, do it.
Remarkable, isn't it? The degree of control you have.
Not done yet.
Now go back to that sentence, and say it again, out loud again, only this time, use your mind to control your tongue to do it.
G'ahead, nobody's listening, consciously make your tongue shape the words out loud.
Oxygen Not Included, my gas gathering and separating rig.
This is one of those builds that looks way way harder than it is. Had you shown me this two years ago I'd've wet my pants. Now it's one of the earliest things I do.
Let's break it down a little.
The problem: We have a lot of gas, and anything that isn't o2 just slows everything way down, cuz dupes have to work a little, run to o2, breathe a little, run back. Further, most of this gas is useful for other things, if we collected & filtered it. That's what this is.
First, look at the frame. This is a WIP shot. We have a 3-tall that's a little wide, then a bunch of 4-talls in a row stringing out next to it.
Each one of these is an infinistore, a way to store gas at nearly-infinite pressure. We want this, cuz there's hella amounts of gas.
@leeintx Okay, first the general concept, then the two-gas variant. Only 1 gas or liquid or solid or solid tile is allowed to occupy a cell. Liquids and gases have a "natural" limit to how much can be put into a tile, in the case of water, 1000kg. *But*, game physics allow exceptions.
@leeintx Pace Ryan in the other answer, it is not a bug. The system works as designed. The developers have repeatedly confirmed this. It wasn't designed to simulate actual physics. It has rules and several "magical" machines, for instance, that violate everything about real physics.
@leeintx Tho there are natural limits, we can break those limits by using the rules. and put substances in artificially high quantities into a cell. We always use a combination of two things: convince a substance to over-pressure, keep them from breaking tiles with that high pressure.