A thing about NFTs is that whenever someone says they can be used to purchase something (event tickets, digital music, in-game assets) in a form that allows the purchaser to re-sell them... the reason you can't do those things already is a policy choice, not a technical limit.
Any company that is willing to use NFTs to sell you things that you own in a way that is transferable could have done so without NFTs.
What NFTs actually add on a technical level isn't the ability to be sold, but the ability to be stolen.
Whatever digital good the NFT represents is still stored in a central location. Access to the digital good is still mediated by a single central authority. But their willingness to equate ownership with a cryptographic token that exists outside their control makes it stealable.
Like, someone can steal your whole Steam account from you. It happens! They can't take an individual game from it, though, and if you lose control of your account, there's a central authority you can appeal to, a company that might have procedures to verify your identity.
But to whatever extent a company selling digital assets on the blockchain is actually honoring the principles f the blockchain... possession becomes ten tenths of the law. The person whom the ledger says owns "your" goods, owns them.
I mean, my viewpoint is I wouldn't actually trust that any company that sells permanent digital goods tied to the blockchain will continue to honor them past the cultural moment where the hype around NFTs makes it profitable.
Like, these are the same companies that sold tangible, physical storage media containing digital goods and then stopped producing hardware that could read said media, and yet regard attempts to keep the goods useable as illegal piracy?
But to whatever extent they make the content transferrable and independent of their control... it can be stolen. In the same way your Steam account can be hacked, but with no actual hope of recourse.
And the thing is, whenever somebody's ugly monkey pogs or whatever get stolen and they tweet about it, you see NFT boosters in the comments talking about how this is a good thing and lambasting the person who seeks recourse for ruining the make-believe tea party.
Part of the appeal of NFTs... a big part of it... is the idea that it's the wild west, and everyone thinks they're the fastest gun and the cleverest outlaw.
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The Ted Talk in the second episode of Inventing Anna is such a perfect parody of a Ted Talk because it sounds exactly like a real Ted Talk. In this tweet, I will
My version of "don't watch dinosaur movies with paleontologists" is "don't watch movies with scenes taking place in Omaha malls or cultural attractions".
I don't know where those zoo exteriors were shot for the Berkshire Hathaway party scene, but I know where it wasn't shot.
As a general rule, I think big-city people who watch a movie and go, "Shyeah, they expect us to believe she took the chartreuse line at KT-tirst street and somehow got off across town at the Spromg Street station in time to catch the zeppelin? As if." are insufferable.
If you want special treatment from people who do customer service type work, the real trick is to be polite in a way that doesn't take up their time or energy.
Not asking for much and being a good customer > telling people you're not asking for much and insisting that you're a good customer.
If you do ask for something and they don't/can't do it, the best move is to make it clear that the query is over so that they aren't on the defensive for the rest of the interaction. "Cool, just checking." or whatever fits tonally, then move to the next thing.
Every day I am grateful that the Wall Street Journal paywall prevents me from reading things that I don't actually want to read, that were commissioned or greenlit specifically to irritate people into reading.
Sometimes the grapes that are out of reach really are sour. Sometimes they were soured by design.
Also, the expression "sour grapes", as I have alluded to, comes from a fable attributed to Aesop, about a hungry fox who cannot reach some grapes, so he declares they are unripe and that he wouldn't "eat sour grapes" anyway.
I don't know who needs to hear this but if someone doesn't want to watch a movie with a ton of over-the-top ordinance-based violence in it, "But it's satirical!" would only be relevant if their objection was about what is moral to put in a movie and not what is palatable to them.
And I would swear that there's already been enough "Movies that show one good hero cop fighting against the corrupt copacracy is still copaganda." discourse.
Like, Robocop had a lot of things to say about bad cops, but it didn't actually posit the cops themselves as the problem?
My recollection is that he ended the movie by defeating the main evil corporate guy who was responsible for bad stuff then went back to being a cop with superpowers for a sequel or two and maybe a couple of TV spin-offs. Is that not copaganda?
(NB: Replies are open for replies to my answer, not to the question below. I have not asked how you feel about firearms in DND5E. On Twitter, your reply is supposed to be attached to the thing you are actually replying to.)
And these days as a game runner, I am for the most part of the mindset that the world can include somewhere any reasonable, approximately game-legal and approximately balanced thing a player wants for their character, because it's their fantasy, too.
Depending on my relationships with the players, I may take a firm stance on third party and homebrew options; specifically, if I have very differing levels of familiarity with them. "If it's in a WOTC 5E book, you can use it." is objective and treats everybody the same.
We're watching the hitchcom (Hitchcockian sitcom) The Woman In The House Across The Street From The Girl In The Window and I highly recommend checking a content warning site if you have triggers or similar concerns, but we're enjoying the first episode.
We were having a little conversation in-house about how TV shows with long titles seem to have fallen out of fashion, and now that I've tweeted about this one I suspect that social media may have played a part there.
Twenty minutes in, my early impression is that it might work better as a psychological thriller than it does as a comedy, which is the other way around from how I expected, but either way it's working for me.