I assumed I would need to flatten the fabric out and position it very precisely next to the board, but as long as the board is active it’s treating all retroreflective material as raw portal. And it looks super sharp!
For those who haven’t tried @tiltfive it’s tough to represent how vivid of an #AR experience it is. The FOV is fantastic but you need enough real estate to project onto. Here’s a look through the lenses.
Anyway, some rr cloth + some way to drape it.
A very cheap and simple way to expand your #TiltFive gameboard!
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I started w/ my 2008 London story about how watching the best performers in the world from the front row had a profound effect on me. It’s different from a film close-up or from sitting in the back seats. You can hear some of the story in my #GTC21 talk: vimeo.com/641004744/6080…
Then I did a speed run of my work in #XR for designing real theaters before jumping right into showing Christmas Carol.
I enumerated 3 things that made this show possible:
Okay I think I've experienced as much as I can handle tonight for @sundancefest's #NewFrontier (it's been 45 min). About to post my learnings here to save you some headaches, tho hopefully some of what I've seen are bugs that will be resolved, or just me not knowing what to do 👇
First some compliments: the WebXR experience LOOKS beautiful (especially in VR) and is a lovely way to socialize... when it works. Most of the time I'm in an empty room even though there's a whole bunch of attendees here.
I do like the structure of how the rooms are broken down.
Some big picture framing up front: be in VR here to socialize (newfrontier.sundance.org & enter VR Code that you see on desktop), but don't expect to hop into any Gallery experiences directly. Signing up, downloading, or even setting up Quest view is wkflw best suited for desktop.