Discover and read the best of Twitter Threads about #VR

Most recents (7)

Great conversation last night about what is a feature vs what is the hook when it comes to “what makes a great product” in #XR.

Start with this list of what is the “Killer App” for #VR and notice how often features are mistaken for apps.

#gamedev 1/10
My definitions: A feature is an embellishment which can make a product better, while the hook is the core experience that drives users to the product. Think of features as the asterisk icons on the back of a video game box. 2/10
A friend pitched me an app idea using shared identity across apps with addictive ad-clicking behavior for revenue. He said he would play that all the time on his phone to level up. I asked “play what?” He had no answer because he focused on the features but not the hook. 3/10
Read 10 tweets
It's #YorkshireDay! Yes it is. What better way to celebrate than a MASSIVE thread that I'm calling the 'Entirely-anecdotal-Kane-Fulton-#Yorkshire-Startup-Tech-Power-List-100!' These talented folk have been a joy to work with and are doing awesome things in our county. Let's go!
100. @officialtaras Taras Lanchev - An absolute startup champion who has overseen Startup Weekend in Leeds, exited his cryto tee shirt business Cryto Daddy and is now working on a meeting scheduling app called Focus.
99. @GlobalDigitalWK Global Digital Week's James Munn. Former president of Leeds @UniversityLeeds Enterprise Society, James helps out by mentoring at events such as Startup Weekend, has exited his own startups and gets involved in superb initiatives such as the current Pitch Pot.
Read 105 tweets

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Just saw the @ReadyPlayerOne movie and want to know how it stacks up against the reality of virtual reality? This thread that breaks down what RP1 gets right, not-quite-right, and flat-out wrong about the future of #VR, immersion, & the metaverse.
We’ll also examine the tech #ReadyPlayerOne left out altogether. After all, the film is set in 2045, and given the exponential rate of technological advancement, 27 years will likely yield some dramatic changes in society.
There are a few articles that have pointed out some of the basics, but having worked in the industry for 4+ years, I want to paint a fuller picture of our impending reality, with RP1 as the jumping-off point.
Read 84 tweets
Many friends have expressed interest in learning more about the VR/AR landscape, but don’t know where to start. As an active member of this community for 4+ years, I thought I’d kick off a recurring #FF thread of the people you need to pay attention in XR.
Keep an eye out for new names every Friday 💪 NOTE: this is not a comprehensive/ranked list. These are people who I have known to be valuable sources in #VR, #AR, & #MR.
KENT BYE
You have to start with the Voice of VR himself: @KentBye. Armed with his trusty microphone, he’s become a fixture at conferences—not just for his expansive knowledge in emerging technologies (check out his new @voicesofai podcast), but for his killer dance moves.
Read 48 tweets
[#musetech syllabus thread: week 6!] This week's readings focused on in-gallery tech. We kicked off the topic with @rosemarybeetle's blog post on what the @V_and_A learned from observing visitors vam.ac.uk/blog/digital-m…
We also investigated @CultureGrrl's critique of @cooperhewitt's Pen, @ClevelandArt's Gallery One, and @MuseumModernArt's Audio+ wsj.com/articles/the-b…
We also delved into the responses @CultureGrrl received from #musetech pros like @SarahatReynolda @donundeen @sebchan @caw_ who largely called for a more nuanced (and inclusive) critique of the role tech can play in museum visits artsjournal.com/culturegrrl/20…
Read 12 tweets
Pourquoi le #HHCafe de mardi prochain à #Bron va passionner les professionnels de la #VR
[mini #thread]
Il aura lieu à Neuro-i, une plateforme innovante #neurosciences de @UnivLyon1 crnl.univ-lyon1.fr/index.php/fr/R…
Cette plateforme de recherche a pour objectif d'étudier le cerveau en utilisant les dispositifs de réalité virtuelle #VR
Read 7 tweets

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