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Anton Palmqvist
@AntonPalmqvist
Lighting Artist / Unreal specialist - Goodbye Kansas, DICE, Epic Games, Skydance - Battlefield, Mirror's Edge, The Matrix Awakens
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Aug 7, 2022
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6 tweets
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6 min read
I've been building an open source database of physically based values for CG artists. Happy to finally launch it!
physicallybased.info
#rendering
#PBR
#UnrealEngine
#b3d
#CG
@MaterialXcg
#lookdev
#OpenSource
@UnrealEngine
@MaterialXcg
@UnrealEngine
Sensor sizes for different crop formats are now available in the database as well:
physicallybased.info