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Fellow w/ @immersive_gma | Asst. Prof (LT) @ Elon. Mixed bag Medievalist obsessed w/virtual reality & 3D models. PhD @ArtHistoryYork 🏳️‍⚧️🏳️‍🌈 (They/Them)
Jun 8, 2023 14 tweets 6 min read
[1] #Pentiment, the 2022 game by @Obsidian, is set in the fictional town of Tassing, home to Kiersau Abbey and tracks the story of an illuminator named Andreas Maler from 1518 to about 1543, during the tumultuous spread of Reformation ideals across Upper Bavaria. #MAMG23 Cover of 2022 game Pentiment [2] Throughout the game are sleep interludes where the player visits Maler’s Memory Palace (MP) to contemplate decisions both made or neglected, and those yet on the horizon. The player visits the imaginary palace in two stages—first by boat, then by maze. Image
Feb 12, 2022 11 tweets 4 min read
Matilda of Canossa in Modern(ish) Myths: @GooseIsland makes a beer named "Matilda" which may just seem like a fun name choice until you learn it's the brewery's homage to Orval and their use of Brettanomyces yeast. 1/ The connection isn't immediately clear unless you're familiar with the trappist ale. Founded in 1931, the brewery sits within the old walls of the Abbey Notre Dame d'Orval which was founded in the first quarter of the 11th century (though the site was previously occupied). 2/
May 26, 2021 13 tweets 7 min read
1/ #MAMG21 One of the challenges of teaching art history is inherently philosophical: how can the student experience three-dimensional objects or buildings when they are only available for them in a two-dimensional form? A photo of Notre Dame in Pa... 2/ #MAMG21 Logistically, this challenge serves as a giant asterisk for the entire discipline: scholars of art history acknowledge the inherent difference between the images we show on screen, and the real object which exists, likely many miles away from our current classroom. On the left is the renderin...