A curriculum aligned eSports platform for education !!
Imagine......Spelling Bee and Jeopardy had a kid, and they were raised in the era of esports!
Sep 6, 2022 โข 7 tweets โข 3 min read
Do you know that #students educated with challenge-based gamification raised their performance by up to ๐๐.๐๐% compared to those who only received lectures? (ScienceDirect, 2020)
Here are ๐ฐ ๐ฟ๐ฒ๐ฎ๐๐ผ๐ป๐ why games can be added to nearly any lesson:
[๐งต thread]
1/ Game-based learning is built to be adaptive. You can monitor kids' progress and performances and update timely.
By ๐๐ฟ๐ฎ๐ฐ๐ธ๐ถ๐ป๐ด ๐ถ๐บ๐ฝ๐ฟ๐ผ๐๐ฒ๐บ๐ฒ๐ป๐, we can identify where learners are performing well and where they need support.