Looking for a full time job as a technical artist.
Game Developer & Technical Artist.
Sep 21, 2021 • 12 tweets • 7 min read
Hello everyone! I have been working on a grammar system for a while, and learning the “old” #Unity Editor GUI system. It could be called “Grammar System for obstacle placement in linear runner type games”. I hope you like it / find it useful. (1/11) #madewithunity#procgen
I also made some images that explain the idea behind the grammar system (2/11) #procgen
Jun 7, 2021 • 9 tweets • 4 min read
Hello everyone, the following video shows an improved version of my previous volumetric cloud. The awesome tutorial by @SebastianLague was my guide to get the first version and I have added a couple of extra things after. #URP #madewithunity #volumetricClouds #VFX. More info⬇️
In this version I am using a single channel 64x64x64 px 3d texture to generate the clouds. I am combining it with itself to get all the details. In the video you can see how the clouds change by changing a couple of parameters.