Principal Magic Designer at Wizards of the Coast. Former professional player. I fell down a volcano once. Watch me make Mtg: https://t.co/0mviDhQynY
Jun 24 • 10 tweets • 5 min read
For those curious on Pauper health: I'm quite happy with how Paupergeddon played out. It was awesome to watch all weekend.
7 unique decks in T8, 16 in T32! Format with MH3 looked healthy and evolving.
More thoughts in thread! Here's the meta for those passing by:
#wotcstaff
That looks like a lot of affinity, but the day 2 breakdown tells a different story! Wow! There was a really nice natural metagame evolution of Ponza preying on midrange, then red aggro as a meta call vs Ponza. I think we'll see the meta continue to evolve for a bit yet.
Nov 6, 2020 • 6 tweets • 5 min read
One interesting thing about #CMRLegends is that the line for a common in a Commander format is a bit different. We did what was right for draft, and that created some unusual commons! Since I've been asked some questions, I want to take a moment to chat about Pauper. #wotcstaff
First, on one particular downshift! Red and black are the colors of mass damage to creatures. However, in Pauper, the most damage red can deal with a playable sweeper is 1! Having one in red could open up control strategies to red, and also plays well with bigger red creatures.
Nov 4, 2020 • 26 tweets • 11 min read
Hi everyone! I thought it would be worth taking a moment to talk about white in Commander. There's no way I can do this topic justice in a single tweet, so it's going to be a long thread - I encourage you to read the whole thing. :) Let's get started! #wotcstaff#CMRLegends
So to set the ground floor to begin: we recognize that white needs some Commander love. More then ever, and especially in the past 9ish months, this has been a very front-of-mind issue. Commander is a format built upon ramp and card draw - and these are both weaknesses of white.
Aug 22, 2020 • 26 tweets • 6 min read
Thank so many of you for watching the panel live today! Wow, what a rush to be able to talk about this stuff. Naturally, I've spent the past hour doing nothing but reading thoughts about Commander Legends! So here's a thread of notes and thoughts that may be helpful: #wotcstaff
60 CARDS FOR COMMANDER DRAFT DECK SIZE
We tried a LOT of different numbers for this. Here is why 60:
-First and foremost, 60 played great
-You still have tons of variety, since you've never played the deck before.
-It lets you find the cards you're excited about.
Sep 21, 2019 • 24 tweets • 12 min read
You all know I travel. You all know I play Magic. But it's when the two intersect that the most amazing things happen. So here's a thread about an event I ran - come along for the ride! #wotcstaff
I'm in New York City this week, and wanted to see a bunch of my friends from all different walks of life. So, I decided I'd do one of the things I love: set up an event! The fabulous store @HexAndCompany just opened up a new shop on Monday - and they were game to play host!
May 23, 2018 • 8 tweets • 5 min read
I've been receiving a ton of questions from people curious about how #MTGBattle partners show up in packs and what permutations are possible. So here's a comprehensive thread to how Partner With cards appear in Battlebond booster packs. Let's dive in! #wotcstaff#mtgbattle1. If you open one Partner With card, you will always open its buddy in the same booster pack. So if you open Pir, you'll also always get Toothy. Makes sense! #wotcstaff#mtgbattle
Mar 22, 2018 • 12 tweets • 5 min read
I've been working on Brawl ever since Gerritt Turner brought it to my attention ages ago, and in addition to the article today, I also want to provide a bit of additional context about how it came to be, and the story behind Gerritt creating it. So here's a thread! #wotcstaff
(And just to clarify first: this story isn't to say Brawl is only for new players. Even the most seasoned R&D veterans have had a blast with it! But I like its creation story because it shows how it's a great way to game with your less experienced Magic friends, too.) #wotcstaff