Sound Designer at Naughty Dog - The Last of Us II | Formerly Technicolor Soundlab and Formosa Interactive. My opinions are my own.
Jun 28, 2020 • 23 tweets • 6 min read
Since multiple people have asked. The following thread will be about the creation of the sound for “Breaking Glass” in the #TheLastofUsPart2. This was one of the first systems I dove into at ND. 1/23
The system for glass is made up of many different layers and a few systems that interweave together to give the unique sound and the right feeling. Thank you to @robkrekel l for letting me run with this so early on. 2/23