Game designer/dev | Half of @MilkbagGames: Potion Pipeline (wishlist it on Steam!), SantaCraft, Disco Zoo, FutureGrind, Sidewords, Photobomb | Dad | He/him.
Feb 15, 2020 • 8 tweets • 2 min read
A short thread on origami and game design... 🧵
This is an origami rose pattern I've been folding for my wife for almost 20 years. It's a rose designed by Toshikazu Kawasaki that contains a beautiful twist fold in the middle of the process that's one of my favourite things in origami.
Jan 21, 2019 • 6 tweets • 3 min read
With FutureGrind coming out tomorrow, I thought it might be fun to dig through some old artwork and WIP stuff from development and share it. So, here's a #gamedev thread about FutureGrind...
Very early on, the plan for the game was for it to be a 2D game. I did some early concept art that experimented with different art styles. We tried a vector art style, but decided we liked a pixel art style better. I still actually really like that pixel art mockup. 🙂