Robin Vanina Profile picture
Programmer in the world of video games and CEO at @FBAMStudio🎮 Writing about UnrealEngine & Game Dev in general Follow for #UnrealTips 💡
Jul 18, 2023 12 tweets 3 min read
I'm frequently getting questions about the difference between interfaces and casting in Unreal Engine.

Let's shed some light on this topic 👇🧵

#UnrealEngine #gameDev #indieDev Image First of all, there is no reason to exclusively use one or the other. It's rather a matter of what works best in an individual situation.

Therefore it's essential to understand the core concepts between these 2 techniques.
Feb 25, 2023 15 tweets 5 min read
Error messages are like the unsung heroes of game development, but did you know that a good one can save your player's experience? 💾

🧵 Let's explore the dos and don'ts in this thread 👇👇

#unrealEngine #gameDev #indieDev #unity3D Image As a developer you are probably writing lots of error messages while developing your game. But do you pay attention to crafting them in a way so they are really helpful to players?

Let's start by talking about what makes a bad error message actually bad: Image
Jan 15, 2023 25 tweets 6 min read
Want to know a secret to making your game development process run smoothly? 🔥

Let's talk about versioning 🧵👇

#gameDev #indieDev #indieGameDev #coding #unrealEngine #unity3D First of all I want to point out the importance of clear and consistent versioning of your game builds. Keeping track of changes and updates is essential for ensuring that your game is stable, efficient, and easy to understand for both the development team and the players.