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Shen-Ming πΈπ¬πΊπ²
@ayyyshen
He/Him/His /// VFX Manager @RiotGames (R&D) /// Forklift certified baybeee also ayyyshen .bsky .social
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Nov 23, 2020
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10 tweets
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4 min read
I've been doing VFX solely for almost 13 years. It's fun, but get this...the game industry needs more VFX artists.
One of the most in demand roles suffers from a high barrier for entry and a lack of mentoring for those who want to learn.
#gamedev
Below are some resources!
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Community!
realtimevfx.com
@realtimevfx
This is it! It's nice. It's friendly. Real-time VFX, as a discipline, is always changing. This means we're constantly learning. It's where we share, get feedback, learn, and ultimately, get inspired.
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