Sr. Level Designer @remedygames, worked on #AlanWake2, #CrossfireX, #MetroExodus and several mobile and indie games. Personal opinions.
Apr 5, 2021 • 10 tweets • 5 min read
Hi! My name is not @the_Norberg, but I have some #leveldesign tips to share in a thread.
Those practices help me to build better levels from the scratch no matter of a genre or a scale. Hope other #gamedev folks will find them useful🙂
1/10
2/10. Inception.
I start with a few random size boxes/planes and combine them together. It’s a simple level with the start and the end. Boring, but solid.
For the sake of the demonstration I pick just three boxes, but any number will do.