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@virtuals_io This is a post discussing how existing projects are migrating to Virtuals for the tech: https://x.com/mikocryptonft/status/1864111549104767104
2/11 There are two tokens in the game that you earn while playing:
2/ @P2EAnalytics added a new way to look at our inflation chart. Yesterday's net inflation came in at 0.48% (white line) which is finally below my personal comfort threshold of 0.50%. The 5-day average is still high at ~0.80%. Main driver is lower % inflation.
However, it could be too early to tell the points impact since I'm using averages. Burning from breeding has declined by 8 bps. Breeding activity is actually healthy though (see egg chart below), it just hasn't kept up with inflation.
https://twitter.com/mikocryptonft/status/1486898327753003012?s=20&t=XPJL0BYDM2pk9ifPBcl2yA).
B) Offset by growth in daily tavern fees. This impacts price of $TUS (lower new buyers) as well as price of $CRA (lower revenue to the game)
The lower $TUS daily emission is interesting because it peaked at 11.3 million in 2/15 and has since declined despite crab count increasing by ~2-3 thousand. This means that players are generating lower ROI on crabs (parking them in Tavern, or looting/mining is more balanced).
The highlighted section above shows Primes and Gems representing an increased portion of the population, but Bulks are holding their ground at 53% which implies continued robust breeding of the class, but at a slower pace than Primes/Gems.
It would cost $24,500 to buy a team in 12/30/21, your payback was 104 days assuming you mined 6 times a day (be mindful of your sleep).