I'm a VFX Artist & Consultant writing about game art tricks that impressed me. (he/him)
Current Project: https://t.co/rSvv8powN1
Nov 5, 2022 • 15 tweets • 7 min read
In most studios I've been, at some point coworkers asked me "Simon, how do you create so many videos/gifs/screenshots so quickly?" (bc I make a TON each day to show work results, visualize bugs or explain workflows) - Here are my 3 main tools for my 3 main usecases. 🧵#gamedev
General: I setup all the tools write their images/videos into my temp "thrash" folder e.g.
e:\private\capturing\
Videos I want to share with the team get named nicely (bug_chairExplodesWTF_01.mp4 or 2022-11-05_unicornPoop_04.mp4) and stored in a separate folder like \gamevfx\
Nov 3, 2022 • 10 tweets • 4 min read
You may know @PureRef for gathering references but I use it as Photoshop alternative. Let me show you how. (Thread 🧵) #gamedev#workflow
Sometimes I want to combine 2-3 pictures into one and add simple notes to communicate something to colleagues (see image below). But starting Photoshop (or similar) takes forever and the workflow feels in general not quite fluent.