🪐How I made planets for my game.🪐
(links below)
#screenshotsaturday #gamedev #indiedev #UE4
I used 3 spheres, the left one have inverted normals. Scale them differently to get better results
Glow shader (for inverted sphere)
Atmosphere shader (scale it a little bit bigger than the planet for better results)
You may noticed that I've used Material Parameter Collection - since my game is fully unlit, I used it to set the light direction for every mesh in my game
Planet shader
I generated planet textures in Substance Designer. The best free generators are
AFFPlanoid by Strangelet3345
share-legacy.substance3d.com/libraries/1576
Endless Moons by Shadowplay
share-legacy.substance3d.com/libraries/987
You can definitely use another planet generators online or create your own.
I created my own planet generator, but generators above are far better than mine, so as for me it was not worth it.
That's it! If you have any questions, feel free to ask them, hope my little twitter thread was somehow useful for you.
Share this Scrolly Tale with your friends.
A Scrolly Tale is a new way to read Twitter threads with a more visually immersive experience.
Discover more beautiful Scrolly Tales like this.