(note : while it's based visually on the ACNH shoreline, it's probably not exactly the same way they are handling it) 😄
See thread!! 🌊🏝️ #unity3D #shadergraph
 
          
        I've also labelled some nodes with colours, which will match inputs in later images.
 
          
        Basically had a seamless ocean normal texture, sampled twice, one scrolling up and the other down (& sampled using worldspace UVs like the gradient noise was).
Enjoy! ❤️✨






            