So now that there was a rich, detailed breathing system in place: it was time to marry the sound to the pixels!
2.1/15
This was a fail, as it doesn't play nice with 'efforts' or non-spoken dialog.
2.2/15
2.3/15
Eli Omernick programmed these animations to compress or expand, depending on the length of the sound file.
2.4/15
2.5/15
This brought an organic feel to her human vulnerability.
2.6/15
2.7/15
It's similar to lighting, in that it's hard to notice, but undoubtedly resonates with the player emotionally &
creates a palpable tension in the gameplay.
2.8/15
2.9/15
2.10/15
2.11/15
2.12/15
2.13/15
Thanks to all of our actors including Ashley Johnson (@TheVulcanSalute), Shannon Woodward (@shannonwoodward) & Laura Bailey (@LauraBaileyVO) who gave us a ton of breathing performances. They were not wasted! ♥️
2.14/15
Thanks for reading!
2.15/15