Okay, here we go --
#Writing
Like "DREAMFINDER"
(I have no idea what that means. Just made it up right now, but you get the point.)
In the second act, they'll have to form allegiances with the same people they were trying to stop/destroy/imprison/erase in the first act.
You're gonna sell that stuff in your cold open, the first 5 pages of the script.
Have a strong MIDPOINT of your script where something raises the stakes and new information shifts the story in a powerful way.
Make sure you build that world with FRANCHISE POTENTIAL. Don't end on a cliffhanger, but make sure there can be a part two, part three.
It may not sell, but all of the above can show that you know how to craft a potential hit. Might get you in the game.
/END
I outlined the above because a script like this can demonstrate nearly every aspect of what you need to show in order to adapt other works, or rewrite existing projects.
It's a high-concept script as "demo reel."
Find your voice, and you can make a lot of different genres work. Play with the beats so it's not clichéd, you know, make it your own.