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Here is a new AMD patent list, featuring some of the latest advances developed by AMD in architecture, graphics, packages and more.

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Patent: Bandwidth saving architecture for scalable video coding - AMD

"(...)The present invention enabling the use of the same or similar code base on CPU and GPU processors, facilitating the debugging of such code bases" -> Great for APUs!

More details: freepatentsonline.com/20200112731.pdf
Patent: Real time on-chip texture decompression using shader processors - AMD

More details: freepatentsonline.com/20200118299.pdf
Patent: Matrix Multiplier With Submatrix Sequencing - AMD

An improvement in the method of multiplying large matrix in GPU, significantly reducing energy consumption.

More details: freepatentsonline.com/20200133991.pdf
Patent: Shared loads at compute units of a processor - AMD

Significant reduction in GPU communication traffic by employing a shared load scheme where each shared load retrieves data for multiple compute units.

More details: freepatentsonline.com/20200133868.pdf
Patent: Automatic configuration of knobs to optimize performance of a graphics pipeline - AMD

"A knob has a plurality of settings that configure a graphics pipeline."

More details: freepatentsonline.com/20200167985.pdf
Patent: Pixel Wait Synchronization - AMD

More details: freepatentsonline.com/20200175642.pdf
Patent: Hint-based fine-grained dynamic voltage and frequency scaling in GPUs - AMD

DVFS for exascale GPUs...

More details: freepatentsonline.com/20200183485.pdf
Patent: Pipelined matrix multiplication at a graphics processing unit - AMD

Significant improvement in recurrent matrix multiplication operations for future AMD GPUs.

More details: freepatentsonline.com/20200183734.pdf
Patent: Optimizing Primitive Shaders - AMD

Deferred vertex attribute shading... Finally!

More details: freepatentsonline.com/20200193703.pdf
Patent: Water tight ray triangle intersection without resorting to double precision - AMD

"The technique involves calculating barcentric coordinates and interpolating baricentric coordinates to obtain an intersection time."

More details: freepatentsonline.com/20200193685.pdf
Patent: Graphics texture footprint discovery - AMD

More details: freepatentsonline.com/20200193697.pdf
Patent: Use of Workgroups in Pixel Shader - AMD

More details: freepatentsonline.com/20200193673.pdf
Patent: Efficient data path for ray triangle intersection - AMD

"A technique for performing a hardware-accelerated ray-triangle intersection test where the hardware acceleration unit does not include a floating point division unit."

More details: freepatentsonline.com/20200193684.pdf
Patent: Robust Ray-triangle Intersection - AMD

More details: freepatentsonline.com/20200193683.pdf
Patent: Variable rate rendering based on motion estimation - AMD

More details: freepatentsonline.com/20200169734.pdf
Patent: Apparatus and method for providing workload distribution of threads among multiple compute units - AMD

A fundamental patent in the development of EHP, further confirming the development of 3D-IC GPUs.

More details: freepatentsonline.com/20200192705.pdf
Patent: Mechanism for supporting discard functionality in a ray tracing context - AMD

More details: freepatentsonline.com/20200193681.pdf
Patent: Merged data path for triangle and box intersection test in Ray Tracing - AMD

More details: freepatentsonline.com/20200193682.pdf
Patent: Variable Rate Shading - AMD

More details: freepatentsonline.com/20190066371.pdf
Patent: Raster Order View - AMD

FYI: Rasterizer Ordered Views allowing read/write access to resources without multisampling from multiple threads and without generating memory conflicts through the use of atomic functions.

More details: freepatentsonline.com/20200202815.pdf
Patent: Integration of variable rate shading and super-sample shading - AMD

More details: freepatentsonline.com/20200202594.pdf
Patent: Centroid selection for variable rate shading - AMD

More details: freepatentsonline.com/20200202605.pdf
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