The first(?) arc in my #EclipsePhase #TTRPG campaign has reached it's climax.

After receiving a mission to investigate a shady medical technology company, the Firewall team (the PCs) backed up their egos, just in case... and promptly woke up as their backup selves.
So the mystery of what was happening on the base became suddenly PERSONAL, as they wound up investigating their own disappearances!

Turns out, the MedTechCo was trying to isolate & duplicate some of the mechanics of the Exsurgent virus for military use, & the virus got loose...
MedTechCo wiped the base and started again from scratch, but some of the infection survived the sterilization, and the process started again... Just as the PCs arrive on the base to investigate.

Like Groundhog Day, except you don't know shit.
Fun fact: the new virus connects everyone who's infected in a hive mind. Like the Borg, except egos can hop between bodies.

One of the PCs (current iteration) is infected. So the last few sessions, they've ego-hopped and been ego-hopped into, for short bursts.
So the PC team decides to cut their losses and just call in an eraser team. "Nuke it from orbit," etc.

Meanwhile, the hive mind has been eavesdropping on their channels bc their former selves are still part of the hive mind.
So now the PCs are booking it, while the hive mind INCLUDING THEIR FORMER SELVES are chasing them, likewise trying to survive the impending wipeout. While a member of the current team is also in early stages of infection, a possible liability but also one of their heavy hitters.
And that's where we ended last session. Mid combat/flight scene, everyone in space suits in the docking bay, waiting for their ride to arrive and fending off the BASE FULL OF INFECTED pursuing them, INCLUDING THEIR FORMER SELVES.
...all while the clock is ticking down to an eraser team arriving and cleaning the joint with heavy armaments.

Mua ha ha.

It's been a blast, running this. My players are GREAT.
...this doesn't even get INTO the subplot where I think there's a three-way crush happening among one of the PCs - an AI - the base AI, and their ride (an AI that lives in/pilots/is their transport ship).

Eclipse Phase is a hell of a game, is what I'm saying.

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More from @SamHainPress

9 Oct
...I grew up mostly poor (hand to mouth, actualfax gov't cheese, tons of debt), with guns in the house (some inherited, many as saved-for holiday gifts), and my parents (esp. my father) were die-hard conservatives.
My dad would always say "come the revolution..." ominously about too-liberal public figures. The unspoken message was that conservatives were gonna rise up and 'take back's the country.
He'd probably think the b00g@l00 boys have the right idea. I don't know; I don't talk to him anymore, for my own safety and the safety of my spouse.
Read 31 tweets
7 Oct
LRT: I LOVE elegantly simple games, esp w/pretty, mechanically significant art & visual design. Stellium, Space Park, Mystic Market, Dreamwell, Sagrada... Give me those over heavy, five hour cube-mover* games, any day of the week! I still get to call myself a board gamer!
* I call some games 'cube-movers' bc that seems to be the primary mechanic: move a cube along a track, move cubes from one card to another... Occasionally you MIGHT get a person figure! And I'm like *yawn.* Put some pizazz into it! I demand shiny gemstones & lavish illustrations!
I don't wanna hear "You just don't understand the FORM of a truly sophisticated mechanic ecosystem!" or whatever.

I'm a visual artist. You gotta engage those parts of the brain, too. Not everyone can get into truly abstracted cube-movers.**
Read 14 tweets

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